In game guide books (#17304)
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Resources/ServerInfo/Guidebook/Service/Chef.xml
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73
Resources/ServerInfo/Guidebook/Service/Chef.xml
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<Document>
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# Chef
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A fella has gotta eat, and it's the chef's job to make sure folks have something other than junk to munch on.
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First and foremost, you'll need to familiarize yourself with the kitchen, and the tools available to you.
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<Box>
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<GuideEntityEmbed Entity="KitchenKnife"/>
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<GuideEntityEmbed Entity="LargeBeaker"/>
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<GuideEntityEmbed Entity="ReagentContainerFlour"/>
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<GuideEntityEmbed Entity="FoodContainerEgg"/>
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<GuideEntityEmbed Entity="MobCow"/>
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</Box>
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<Box>
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<GuideEntityEmbed Entity="VendingMachineChefvend" Caption="Chef Vendor"/>
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<GuideEntityEmbed Entity="KitchenMicrowave"/>
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<GuideEntityEmbed Entity="KitchenSpike"/>
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<GuideEntityEmbed Entity="VendingMachineDinnerware" Caption="Dinnerware Vend"/>
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</Box>
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## Kitchen Prep:
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It's hard to put into words how to play chef without feeling like you're being given orders, but here are some basics.
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- Check what you have on hand when it comes to ingredients, most kitchens have some Flour, Rice, Eggs, Monkey Cubes, and a few other things to get started with.
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- Try your hand at mixing up some dough by putting water and flour together in a beaker. (Use the sinks!)
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- Check the Wiki (or Food Recipes) guidebook for things you can make, and put all the listed ingredients into a microwave to cook it into a meal.
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- Set up mouse traps. Yes, really. It's easy to see all your hard work disappear if you don't take precautions for mice infestations.
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Once you're a bit more experienced and familiar with what you can make, it might be best to put together a few menus, or a "cheat sheet" so you can give a list of ingredients to botany.
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## Mixing Dough:
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Add Flour and Water together in a beaker. (Use the sink for water!)
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<Box>
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<GuideEntityEmbed Entity="LargeBeaker"/>
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<GuideEntityEmbed Entity="ReagentContainerFlour"/>
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<GuideEntityEmbed Entity="DrinkWaterBottleFull" Caption="water"/>
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<GuideEntityEmbed Entity="FoodDough"/>
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</Box>
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## Making Flour:
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Place wheat in a grinder (with a beaker placed inside) and grind it up!
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<Box>
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<GuideEntityEmbed Entity="KitchenReagentGrinder"/>
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<GuideEntityEmbed Entity="LargeBeaker"/>
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<GuideEntityEmbed Entity="WheatBushel"/>
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<GuideEntityEmbed Entity="ReagentContainerFlour"/>
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</Box>
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## Getting Plants:
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Ask Botany for what you need, without a botanist, you may need to grow more plants yourself.
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<Box>
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<GuideEntityEmbed Entity="SignHydro1" Caption=" "/>
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<GuideEntityEmbed Entity="hydroponicsTray"/>
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<GuideEntityEmbed Entity="WheatBushel"/>
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<GuideEntityEmbed Entity="SignHydro2" Caption=" "/>
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</Box>
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## Gathering Milk:
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Alt-Click on a Cow with a container in your hand. (Beakers, Buckets, Milk Jugs, ect.)
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<Box>
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<GuideEntityEmbed Entity="Bucket"/>
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<GuideEntityEmbed Entity="MobCow"/>
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<GuideEntityEmbed Entity="ReagentContainerMilk"/>
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</Box>
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## How to Butcher:
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In most cases, you should be able to use a knife directly on a creature that's dead. It's best to do this in the freezer, as the results are... messy.
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Monkeys, however, (and other humanoids), need to be dragged onto a meatspike to be butchered.
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<Box>
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<GuideEntityEmbed Entity="KitchenSpike"/>
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<GuideEntityEmbed Entity="KitchenKnife"/>
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<GuideEntityEmbed Entity="MobMonkey"/>
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<GuideEntityEmbed Entity="FoodMeat"/>
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</Box>
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</Document>
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