Grinch's ultimatum (#22067)
Alright buddy, you have two options here. You can be a saint, or you can be a Grinch. Those are your two choices. Choose wisely. So what's it gonna be, huh, huh? A saint (sainte) or a Grinch (grunch)?
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@@ -208,7 +208,7 @@
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- type: Sprite
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- type: Sprite
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sprite: Objects/Decoration/Flora/flora_stalagmite.rsi
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sprite: Objects/Decoration/Flora/flora_stalagmite.rsi
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state: stalagmite5
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state: stalagmite5
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- type: entity
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- type: entity
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parent: FloraStalagmite1
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parent: FloraStalagmite1
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id: FloraStalagmite6
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id: FloraStalagmite6
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@@ -423,10 +423,10 @@
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- id: PresentRandom
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- id: PresentRandom
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orGroup: present
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orGroup: present
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- id: PresentRandomUnsafe
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- id: PresentRandomUnsafe
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prob: 0.5
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prob: 0.25
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orGroup: present
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orGroup: present
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- id: PresentRandomInsane
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- id: PresentRandomInsane
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prob: 0.2
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prob: 0.10
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orGroup: present
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orGroup: present
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receivedPopup: christmas-tree-got-gift
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receivedPopup: christmas-tree-got-gift
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deniedPopup: christmas-tree-no-gift
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deniedPopup: christmas-tree-no-gift
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@@ -456,28 +456,28 @@
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: tree02
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state: tree02
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- type: entity
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- type: entity
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parent: ShadowTree01
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parent: ShadowTree01
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id: ShadowTree03
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id: ShadowTree03
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: tree03
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state: tree03
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- type: entity
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- type: entity
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parent: ShadowTree01
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parent: ShadowTree01
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id: ShadowTree04
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id: ShadowTree04
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: tree04
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state: tree04
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- type: entity
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- type: entity
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parent: ShadowTree01
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parent: ShadowTree01
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id: ShadowTree05
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id: ShadowTree05
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components:
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components:
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- type: Sprite
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- type: Sprite
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state: tree05
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state: tree05
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- type: entity
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- type: entity
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parent: ShadowTree01
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parent: ShadowTree01
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id: ShadowTree06
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id: ShadowTree06
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