Perform CentCom-ification (#9876)
* Change "CentComm" to "CentCom" * Change "Centcomm" to "CentCom", skipping CVar and changelog * Change "Centcom" to "CentCom", skipping lots of item IDs * Change "centcomm" to "CentCom", skipping URLs, some var, IDs * Change "centcom" to "CentCom", skipping IDs and alike
This commit is contained in:
@@ -11,7 +11,7 @@ namespace Content.Server.Announcements
|
||||
{
|
||||
public string Command => "announce";
|
||||
public string Description => "Send an in-game announcement.";
|
||||
public string Help => $"{Command} <sender> <message> or {Command} <message> to send announcement as centcomm.";
|
||||
public string Help => $"{Command} <sender> <message> or {Command} <message> to send announcement as CentCom.";
|
||||
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
var chat = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
|
||||
|
||||
@@ -254,7 +254,7 @@ namespace Content.Server.Shuttles.Systems
|
||||
var locked = shuttleFtl != null || Paused(shuttle!.Owner);
|
||||
|
||||
// Can't cache it because it may have a whitelist for the particular console.
|
||||
// Include paused as we still want to show centcomm.
|
||||
// Include paused as we still want to show CentCom.
|
||||
foreach (var comp in EntityQuery<FTLDestinationComponent>(true))
|
||||
{
|
||||
// Can't warp to itself or if it's not on the whitelist.
|
||||
|
||||
@@ -65,7 +65,7 @@ public sealed partial class ShuttleSystem
|
||||
private static readonly Color DangerColor = Color.Red;
|
||||
|
||||
/// <summary>
|
||||
/// Have the emergency shuttles been authorised to launch at Centcomm?
|
||||
/// Have the emergency shuttles been authorised to launch at CentCom?
|
||||
/// </summary>
|
||||
private bool _launchedShuttles;
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Content.Server.Shuttles.Systems;
|
||||
public sealed partial class ShuttleSystem
|
||||
{
|
||||
/*
|
||||
* Handles the escape shuttle + Centcomm.
|
||||
* Handles the escape shuttle + CentCom.
|
||||
*/
|
||||
|
||||
[Dependency] private readonly IAdminLogManager _logger = default!;
|
||||
@@ -420,7 +420,7 @@ public sealed partial class ShuttleSystem
|
||||
_centcommMap = _mapManager.CreateMap();
|
||||
_mapManager.SetMapPaused(_centcommMap.Value, true);
|
||||
|
||||
// Load Centcomm
|
||||
// Load CentCom
|
||||
var centcommPath = _configManager.GetCVar(CCVars.CentcommMap);
|
||||
|
||||
if (!string.IsNullOrEmpty(centcommPath))
|
||||
@@ -433,7 +433,7 @@ public sealed partial class ShuttleSystem
|
||||
}
|
||||
else
|
||||
{
|
||||
_sawmill.Info("No centcomm map found, skipping setup.");
|
||||
_sawmill.Info("No CentCom map found, skipping setup.");
|
||||
}
|
||||
|
||||
foreach (var comp in EntityQuery<StationDataComponent>(true))
|
||||
@@ -449,7 +449,7 @@ public sealed partial class ShuttleSystem
|
||||
// Load escape shuttle
|
||||
var (_, shuttle) = _loader.LoadBlueprint(_centcommMap.Value, component.EmergencyShuttlePath.ToString(), new MapLoadOptions()
|
||||
{
|
||||
// Should be far enough... right? I'm too lazy to bounds check centcomm rn.
|
||||
// Should be far enough... right? I'm too lazy to bounds check CentCom rn.
|
||||
Offset = new Vector2(500f + _shuttleIndex, 0f)
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user