Pacification status effect and Pax (#10796)

This commit is contained in:
Rane
2022-09-05 22:52:58 -04:00
committed by GitHub
parent 263912f08c
commit a29e86a896
8 changed files with 90 additions and 0 deletions

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@@ -110,6 +110,7 @@
- Electrocution
- ForcedSleep
- TemporaryBlindness
- Pacified
- type: Body
template: AnimalTemplate
preset: AnimalPreset
@@ -173,6 +174,7 @@
- Electrocution
- ForcedSleep
- TemporaryBlindness
- Pacified
- type: ThermalRegulator
metabolismHeat: 800
radiatedHeat: 100

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@@ -81,6 +81,7 @@
- Muted
- ForcedSleep
- TemporaryBlindness
- Pacified
- type: DiseaseCarrier
- type: Blindable
# Other

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@@ -441,3 +441,18 @@
damage:
types:
Poison: 6
- type: reagent
id: Pax
name: reagent-name-pax
desc: reagent-desc-pax
physicalDesc: reagent-physical-desc-soothing
color: "#AAAAAA"
metabolisms:
Poison:
effects:
- !type:GenericStatusEffect
key: Pacified
component: Pacified
refresh: false
type: Add

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@@ -326,3 +326,16 @@
amount: 1
products:
ChloralHydrate: 1
- type: reaction
id: Pax
impact: Medium
reactants:
MindbreakerToxin:
amount: 1
Synaptizine:
amount: 1
Water:
amount: 1
products:
Pax: 3

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@@ -50,3 +50,6 @@
- type: statusEffect
id: TemporaryBlindness
- type: statusEffect
id: Pacified #cannot attack