Atmos pipe rework (#3833)

* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
This commit is contained in:
Vera Aguilera Puerto
2021-06-19 13:25:05 +02:00
committed by GitHub
parent cfc3f2e7fc
commit a2b737d945
250 changed files with 3964 additions and 3163 deletions

View File

@@ -0,0 +1,52 @@
<SS14Window xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:s="clr-namespace:Content.Client.Stylesheets"
MinSize="480 400" Title="Canister">
<VBoxContainer Margin="5 5 5 5" SeparationOverride="10">
<VBoxContainer VerticalExpand="True">
<Label Text="{Loc comp-gas-canister-ui-canister-status}" FontColorOverride="{x:Static s:StyleNano.NanoGold}" StyleClasses="LabelBig"/>
<HBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-canister-pressure}"/>
<Label Name="CanisterPressureLabel" Align="Center" HorizontalExpand="True"/>
</HBoxContainer>
<HBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-port-status}"/>
<Label Name="PortStatusLabel" Align="Center" HorizontalExpand="True"/>
</HBoxContainer>
</VBoxContainer>
<VBoxContainer VerticalExpand="True">
<Label Text="{Loc comp-gas-canister-ui-holding-tank-status}" FontColorOverride="{x:Static s:StyleNano.NanoGold}" StyleClasses="LabelBig"/>
<HBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-holding-tank-label}"/>
<Label Name="TankLabelLabel" Text="{Loc comp-gas-canister-ui-holding-tank-label-empty}" Align="Center" HorizontalExpand="True"/>
<Button Name="TankEjectButton" Text="{Loc comp-gas-canister-ui-holding-tank-eject}"/>
</HBoxContainer>
<HBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-holding-tank-pressure}"/>
<Label Name="TankPressureLabel" Align="Center" HorizontalExpand="True"/>
</HBoxContainer>
</VBoxContainer>
<VBoxContainer VerticalExpand="True">
<Label Text="{Loc comp-gas-canister-ui-release-valve-status}" FontColorOverride="{x:Static s:StyleNano.NanoGold}" StyleClasses="LabelBig"/>
<HBoxContainer>
<VBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-release-pressure}"/>
<Control VerticalExpand="True"/>
</VBoxContainer>
<VBoxContainer HorizontalExpand="True" Margin="15 0 0 15" SeparationOverride="5">
<Slider Name="ReleasePressureSlider" HorizontalExpand="True"/>
<Label Name="ReleasePressureLabel" Align="Center" HorizontalExpand="True"/>
</VBoxContainer>
</HBoxContainer>
<HBoxContainer>
<Label Text="{Loc comp-gas-canister-ui-release-valve}"/>
<Control HorizontalExpand="True"/>
<Button Name="ReleaseValveOpenButton" Text="{Loc comp-gas-canister-ui-release-valve-open}" ToggleMode="True"/>
<Button Name="ReleaseValveCloseButton" Text="{Loc comp-gas-canister-ui-release-valve-close}" ToggleMode="True"/>
<Control HorizontalExpand="True"/>
</HBoxContainer>
</VBoxContainer>
</VBoxContainer>
</SS14Window>