Atmos pipe rework (#3833)

* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
This commit is contained in:
Vera Aguilera Puerto
2021-06-19 13:25:05 +02:00
committed by GitHub
parent cfc3f2e7fc
commit a2b737d945
250 changed files with 3964 additions and 3163 deletions

View File

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using Content.Server.Anchor;
using Content.Server.Atmos.Piping.Components;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.NodeContainer;
using Content.Shared.Atmos;
using Content.Shared.Notification.Managers;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Server.Atmos.Piping.EntitySystems
{
[UsedImplicitly]
public class AtmosUnsafeUnanchorSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<AtmosUnsafeUnanchorComponent, BeforeUnanchoredEvent>(OnBeforeUnanchored);
SubscribeLocalEvent<AtmosUnsafeUnanchorComponent, UnanchorAttemptEvent>(OnUnanchorAttempt);
}
private void OnUnanchorAttempt(EntityUid uid, AtmosUnsafeUnanchorComponent component, UnanchorAttemptEvent args)
{
if (!component.Enabled || !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodes))
return;
if (!component.Owner.Transform.Coordinates.TryGetTileAir(out var environment, EntityManager))
return;
foreach (var node in nodes.Nodes.Values)
{
if (node is not PipeNode pipe) continue;
if ((pipe.Air.Pressure - environment.Pressure) > 2 * Atmospherics.OneAtmosphere)
{
args.Delay += 1.5f;
args.User?.PopupMessageCursor(Loc.GetString("comp-atmos-unsafe-unanchor-warning"));
return; // Show the warning only once.
}
}
}
private void OnBeforeUnanchored(EntityUid uid, AtmosUnsafeUnanchorComponent component, BeforeUnanchoredEvent args)
{
if (!component.Enabled || !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodes))
return;
if (!component.Owner.Transform.Coordinates.TryGetTileAtmosphere(out var environment))
environment = null;
var environmentPressure = environment?.Air?.Pressure ?? 0f;
var environmentVolume = environment?.Air?.Volume ?? Atmospherics.CellVolume;
var environmentTemperature = environment?.Air?.Volume ?? Atmospherics.TCMB;
var lost = 0f;
var timesLost = 0;
foreach (var node in nodes.Nodes.Values)
{
if (node is not PipeNode pipe) continue;
var difference = pipe.Air.Pressure - environmentPressure;
lost += difference * environmentVolume / (environmentTemperature * Atmospherics.R);
timesLost++;
}
var sharedLoss = lost / timesLost;
var buffer = new GasMixture();
foreach (var node in nodes.Nodes.Values)
{
if (node is not PipeNode pipe) continue;
buffer.Merge(pipe.Air.Remove(sharedLoss));
}
environment?.AssumeAir(buffer);
}
}
}