Atmos pipe rework (#3833)

* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
This commit is contained in:
Vera Aguilera Puerto
2021-06-19 13:25:05 +02:00
committed by GitHub
parent cfc3f2e7fc
commit a2b737d945
250 changed files with 3964 additions and 3163 deletions

View File

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using System;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.NodeContainer;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasVentPumpSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceUpdateEvent>(OnGasVentPumpUpdated);
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceDisabledEvent>(OnGasVentPumpLeaveAtmosphere);
}
private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
{
var appearance = vent.Owner.GetComponentOrNull<AppearanceComponent>();
if (vent.Welded)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded);
return;
}
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
if (!vent.Enabled)
return;
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
return;
var environment = args.Atmosphere.GetTile(vent.Owner.Transform.Coordinates)!;
// We're in an air-blocked tile... Do nothing.
if (environment.Air == null)
return;
if (vent.PumpDirection == VentPumpDirection.Releasing)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out);
var pressureDelta = 10000f;
if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0)
pressureDelta = MathF.Min(pressureDelta, vent.ExternalPressureBound - environment.Air.Pressure);
if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0)
pressureDelta = MathF.Min(pressureDelta, pipe.Air.Pressure - vent.InternalPressureBound);
if (pressureDelta > 0 && pipe.Air.Temperature > 0)
{
var transferMoles = pressureDelta * environment.Air.Volume / (pipe.Air.Temperature * Atmospherics.R);
environment.AssumeAir(pipe.Air.Remove(transferMoles));
}
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Air.Pressure > 0)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.In);
var ourMultiplier = pipe.Air.Volume / (environment.Air.Temperature * Atmospherics.R);
var molesDelta = 10000f * ourMultiplier;
if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0)
molesDelta = MathF.Min(molesDelta,
(environment.Air.Pressure - vent.ExternalPressureBound) * environment.Air.Volume /
(environment.Air.Temperature * Atmospherics.R));
if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0)
molesDelta = MathF.Min(molesDelta, (vent.InternalPressureBound - pipe.Air.Pressure) * ourMultiplier);
if (molesDelta > 0)
{
var removed = environment.Air.Remove(molesDelta);
pipe.AssumeAir(removed);
environment.Invalidate();
}
}
}
private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args)
{
if (ComponentManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
}
}
}
}