Revert "Update submodule to 172.0.0 (#21222)" (#21225)

This commit is contained in:
metalgearsloth
2023-10-24 21:55:20 +11:00
committed by GitHub
parent 517aea8bc3
commit a2bbda43cc
249 changed files with 1049 additions and 967 deletions

View File

@@ -17,8 +17,9 @@ using Content.Shared.PDA;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Content.Shared.Roles.Jobs;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
@@ -150,9 +151,9 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
}
}
private List<ICommonSession> FindPotentialTraitors(in Dictionary<ICommonSession, HumanoidCharacterProfile> candidates, TraitorRuleComponent component)
private List<IPlayerSession> FindPotentialTraitors(in Dictionary<IPlayerSession, HumanoidCharacterProfile> candidates, TraitorRuleComponent component)
{
var list = new List<ICommonSession>();
var list = new List<IPlayerSession>();
var pendingQuery = GetEntityQuery<PendingClockInComponent>();
foreach (var player in candidates.Keys)
@@ -170,7 +171,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
list.Add(player);
}
var prefList = new List<ICommonSession>();
var prefList = new List<IPlayerSession>();
foreach (var player in list)
{
@@ -188,9 +189,9 @@ public sealed class TraitorRuleSystem : GameRuleSystem<TraitorRuleComponent>
return prefList;
}
private List<ICommonSession> PickTraitors(int traitorCount, List<ICommonSession> prefList)
private List<IPlayerSession> PickTraitors(int traitorCount, List<IPlayerSession> prefList)
{
var results = new List<ICommonSession>(traitorCount);
var results = new List<IPlayerSession>(traitorCount);
if (prefList.Count == 0)
{
Log.Info("Insufficient ready players to fill up with traitors, stopping the selection.");