New indicators for combat mode (#15427)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Artjom
2023-05-06 08:06:42 +03:00
committed by GitHub
parent aac7aa2792
commit a2bf2207a2
11 changed files with 301 additions and 165 deletions

View File

@@ -572,6 +572,9 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<bool> HudHeldItemShow =
CVarDef.Create("hud.held_item_show", true, CVar.ARCHIVE | CVar.CLIENTONLY);
public static readonly CVarDef<bool> CombatModeIndicatorsPointShow =
CVarDef.Create("hud.combat_mode_indicators_point_show", true, CVar.ARCHIVE | CVar.CLIENTONLY);
public static readonly CVarDef<float> HudHeldItemOffset =
CVarDef.Create("hud.held_item_offset", 28f, CVar.ARCHIVE | CVar.CLIENTONLY);
@@ -919,7 +922,7 @@ namespace Content.Shared.CCVar
/// Whether or not OOC chat should be enabled during a round.
/// </summary>
public static readonly CVarDef<bool> OocEnableDuringRound =
CVarDef.Create("ooc.enable_during_round", false, CVar.NOTIFY | CVar.REPLICATED |CVar.SERVER);
CVarDef.Create("ooc.enable_during_round", false, CVar.NOTIFY | CVar.REPLICATED | CVar.SERVER);
/*
* LOOC
@@ -1101,7 +1104,7 @@ namespace Content.Shared.CCVar
/// </summary>
public static readonly CVarDef<bool> CargoShuttles =
CVarDef.Create("shuttle.cargo", true, CVar.SERVERONLY);
/// <summary>
/// Whether to automatically spawn escape shuttles.
/// </summary>