Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Flipp Syder
2022-05-05 01:07:42 -07:00
committed by GitHub
parent 0263b4b52b
commit a30cae21f6
47 changed files with 3785 additions and 77 deletions

View File

@@ -0,0 +1,19 @@
- type: marking
id: CatEars
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Human]
sprites:
- sprite: Mobs/Customization/cat_parts.rsi/
state: ears_cat_outer
- sprite: Mobs/Customization/cat_parts.rsi/
state: ears_cat_inner
- type: marking
id: CatTail
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Human]
sprites:
- sprite: Mobs/Customization/cat_parts.rsi/
state: tail_cat

View File

@@ -0,0 +1,130 @@
- type: marking
id: LizardFrillsAquatic
bodyPart: HeadSide
markingCategory: HeadSide
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: frills_aquatic
- type: marking
id: LizardFrillsShort
bodyPart: HeadSide
markingCategory: HeadSide
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: frills_short
- type: marking
id: LizardFrillsSimple
bodyPart: HeadSide
markingCategory: HeadSide
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: frills_simple
- type: marking
id: LizardHornsAngler
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: horns_angler
- type: marking
id: LizardHornsCurled
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: horns_curled
- type: marking
id: LizardHornsRam
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: horns_ram
- type: marking
id: LizardHornsShort
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: horns_short
- type: marking
id: LizardHornsSimple
bodyPart: HeadTop
markingCategory: HeadTop
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: horns_simple
- type: marking
id: LizardTailSmooth
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: tail_smooth
- type: marking
id: LizardTailSpikes
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: tail_spikes
- type: marking
id: LizardTailLTiger
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: tail_ltiger
- type: marking
id: LizardTailDTiger
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: tail_dtiger
- type: marking
id: LizardSnoutRound
bodyPart: Snout
markingCategory: Snout
followSkinColor: true
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: snout_round
- type: marking
id: LizardSnoutSharp
bodyPart: Snout
markingCategory: Snout
followSkinColor: true
speciesRestriction: [Reptilian]
sprites:
- sprite: Mobs/Customization/reptilian_parts.rsi/
state: snout_sharp

View File

@@ -162,6 +162,14 @@
- map: [ "head" ]
- map: [ "pocket1" ]
- map: [ "pocket2" ]
- type: Markings
layerPoints:
Tail:
points: 0
required: false
HeadTop:
points: 0
required: false
- type: Physics
bodyType: KinematicController
- type: Fixtures
@@ -395,6 +403,7 @@
- map: [ "pocket2" ]
- map: ["hand-left"]
- map: ["hand-right"]
- type: Markings
- type: Physics
bodyType: Dynamic
- type: Fixtures

View File

@@ -9,16 +9,32 @@
- type: Icon
sprite: Mobs/Species/Reptilian/parts.rsi
state: full
- type: Markings
layerPoints:
Tail:
points: 1
required: true
defaultMarkings: [LizardTailSmooth]
Snout:
points: 1
required: true
defaultMarkings: [LizardSnoutRound]
HeadTop:
points: 1
required: false
HeadSide:
points: 1
required: false
- type: Sprite
netsync: false
noRot: true
drawdepth: Mobs
scale: 1, 1
layers:
- map: [ "enum.HumanoidVisualLayers.TailBehind" ]
color: "#34a223"
state: tail_smooth_behind
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.Tail" ]
sprite: Mobs/Customization/masking_helpers.rsi
state: none
visible: false
- map: [ "enum.HumanoidVisualLayers.Chest" ]
color: "#34a223"
sprite: Mobs/Species/Reptilian/parts.rsi
@@ -28,9 +44,9 @@
sprite: Mobs/Species/Reptilian/parts.rsi
state: head_m
- map: [ "enum.HumanoidVisualLayers.Snout" ]
color: "#34a223"
state: snout_round
sprite: Mobs/Customization/reptilian_parts.rsi
sprite: Mobs/Customization/masking_helpers.rsi
state: none
visible: false
- map: [ "enum.HumanoidVisualLayers.Eyes" ]
color: "#008800"
sprite: Mobs/Customization/eyes.rsi
@@ -88,20 +104,17 @@
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "enum.HumanoidVisualLayers.TailFront" ]
color: "#34a223"
state: tail_smooth_front
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "belt" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.Frills" ]
state: frills_simple
color: "#34a223"
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.Horns" ]
state: horns_simple
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
sprite: Mobs/Customization/masking_helpers.rsi
state: none
visible: false
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
sprite: Mobs/Customization/masking_helpers.rsi
state: none
visible: false
- map: [ "mask" ]
- map: [ "head" ]
- map: [ "pocket1" ]
@@ -138,16 +151,30 @@
noSpawn: true
description: A dummy reptilian meant to be used in character setup.
components:
- type: Markings
layerPoints:
Tail:
points: 1
required: true
defaultMarkings: [LizardTailSmooth]
Snout:
points: 1
required: true
defaultMarkings: [LizardSnoutRound]
HeadTop:
points: 1
required: false
HeadSide:
points: 1
required: false
- type: Sprite
netsync: false
noRot: true
drawdepth: Mobs
scale: 1, 1
layers:
- map: [ "enum.HumanoidVisualLayers.TailBehind" ]
color: "#34a223"
state: tail_smooth_behind
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.Tail" ]
visible: false
- map: [ "enum.HumanoidVisualLayers.Chest" ]
color: "#34a223"
sprite: Mobs/Species/Reptilian/parts.rsi
@@ -157,9 +184,7 @@
sprite: Mobs/Species/Reptilian/parts.rsi
state: head_m
- map: [ "enum.HumanoidVisualLayers.Snout" ]
color: "#34a223"
state: snout_round
sprite: Mobs/Customization/reptilian_parts.rsi
visible: false
- map: [ "enum.HumanoidVisualLayers.Eyes" ]
color: "#008800"
sprite: Mobs/Customization/eyes.rsi
@@ -217,19 +242,13 @@
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "enum.HumanoidVisualLayers.TailFront" ]
color: "#34a223"
state: tail_smooth_front
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "belt" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.Frills" ]
state: frills_simple
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.Horns" ]
state: horns_simple
sprite: Mobs/Customization/reptilian_parts.rsi
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
visible: false
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
visible: false
- map: [ "mask" ]
- map: [ "head" ]
- map: [ "pocket1" ]