Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704)
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@@ -6,7 +6,7 @@ namespace Content.Server.Botany.Components;
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// TODO: This should probably be merged with SliceableFood somehow or made into a more generic Choppable.
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[RegisterComponent]
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[Friend(typeof(LogSystem))]
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[Access(typeof(LogSystem))]
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public sealed class LogComponent : Component
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{
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[DataField("spawnedPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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@@ -4,7 +4,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Server.Botany.Components;
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[RegisterComponent]
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[Friend(typeof(BotanySystem))]
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[Access(typeof(BotanySystem))]
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public sealed class ProduceComponent : Component
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{
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[DataField("targetSolution")] public string SolutionName { get; set; } = "food";
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@@ -3,7 +3,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Server.Botany.Components
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{
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[RegisterComponent, Friend(typeof(BotanySystem))]
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[RegisterComponent, Access(typeof(BotanySystem))]
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public sealed class SeedComponent : Component
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{
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/// <summary>
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@@ -3,7 +3,7 @@ using Content.Server.Botany.Systems;
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namespace Content.Server.Botany.Components;
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[RegisterComponent]
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[Friend(typeof(SeedExtractorSystem))]
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[Access(typeof(SeedExtractorSystem))]
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public sealed class SeedExtractorComponent : Component
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{
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// TODO: Upgradeable machines.
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@@ -63,7 +63,7 @@ public struct SeedChemQuantity
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// TODO reduce the number of friends to a reasonable level. Requires ECS-ing things like plant holder component.
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[Virtual, DataDefinition]
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[Friend(typeof(BotanySystem), typeof(PlantHolderSystem), typeof(SeedExtractorSystem), typeof(PlantHolderComponent))]
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[Access(typeof(BotanySystem), typeof(PlantHolderSystem), typeof(SeedExtractorSystem), typeof(PlantHolderComponent))]
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public class SeedData
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{
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#region Tracking
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