Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704)
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@@ -3,13 +3,14 @@ namespace Content.Server.Mind.Components
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/// <summary>
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/// Stores a <see cref="Server.Mind.Mind"/> on a mob.
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/// </summary>
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[RegisterComponent, Friend(typeof(MindSystem))]
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[RegisterComponent, Access(typeof(MindSystem))]
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public sealed class MindComponent : Component
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{
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/// <summary>
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/// The mind controlling this mob. Can be null.
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/// </summary>
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[ViewVariables]
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[Access(typeof(MindSystem), Other = AccessPermissions.ReadWriteExecute)] // FIXME Friends
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public Mind? Mind { get; set; }
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/// <summary>
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@@ -72,7 +72,8 @@ namespace Content.Server.Mind
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/// The time of death for this Mind.
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/// Can be null - will be null if the Mind is not considered "dead".
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/// </summary>
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[ViewVariables] public TimeSpan? TimeOfDeath { get; set; } = null;
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[ViewVariables]
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public TimeSpan? TimeOfDeath { get; set; } = null;
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/// <summary>
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/// The component currently owned by this mind.
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