Change some data definitions to not do IoC resolve in their constructors.

This commit is contained in:
Pieter-Jan Briers
2021-09-01 13:23:52 +02:00
parent bf9d60ae0f
commit a3fc00dc29
2 changed files with 8 additions and 7 deletions

View File

@@ -5,13 +5,13 @@ using Content.Shared.Audio;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Sound;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Chemistry.ReactionEffects
@@ -21,7 +21,7 @@ namespace Content.Server.Chemistry.ReactionEffects
/// </summary>
[UsedImplicitly]
[ImplicitDataDefinitionForInheritors]
public abstract class AreaReactionEffect : IReactionEffect
public abstract class AreaReactionEffect : IReactionEffect, ISerializationHooks
{
[Dependency] private readonly IMapManager _mapManager = default!;
@@ -82,7 +82,7 @@ namespace Content.Server.Chemistry.ReactionEffects
/// </summary>
[DataField("sound", required: true)] private SoundSpecifier _sound = default!;
protected AreaReactionEffect()
void ISerializationHooks.AfterDeserialization()
{
IoCManager.InjectDependencies(this);
}