Update trivial components to use auto comp states (#20539)

This commit is contained in:
DrSmugleaf
2023-09-28 16:20:29 -07:00
committed by GitHub
parent 14cfe44ece
commit a44fa86b68
158 changed files with 806 additions and 2866 deletions

View File

@@ -1,7 +1,7 @@
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Containers.ItemSlots;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.AccessOverriderComponent;
@@ -23,7 +23,7 @@ namespace Content.Client.Access.UI
{
base.Open();
List<string> accessLevels;
List<ProtoId<AccessLevelPrototype>> accessLevels;
if (EntMan.TryGetComponent<AccessOverriderComponent>(Owner, out var accessOverrider))
{
@@ -33,7 +33,7 @@ namespace Content.Client.Access.UI
else
{
accessLevels = new List<string>();
accessLevels = new List<ProtoId<AccessLevelPrototype>>();
_accessOverriderSystem.Log.Error($"No AccessOverrider component found for {EntMan.ToPrettyString(Owner)}!");
}

View File

@@ -21,7 +21,7 @@ namespace Content.Client.Access.UI
private readonly Dictionary<string, Button> _accessButtons = new();
public AccessOverriderWindow(AccessOverriderBoundUserInterface owner, IPrototypeManager prototypeManager,
List<string> accessLevels)
List<ProtoId<AccessLevelPrototype>> accessLevels)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
@@ -31,7 +31,7 @@ namespace Content.Client.Access.UI
foreach (var access in accessLevels)
{
if (!prototypeManager.TryIndex<AccessLevelPrototype>(access, out var accessLevel))
if (!prototypeManager.TryIndex(access, out var accessLevel))
{
_logMill.Error($"Unable to find accesslevel for {access}");
continue;

View File

@@ -1,8 +1,8 @@
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.CrewManifest;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
using static Content.Shared.Access.Components.IdCardConsoleComponent;
@@ -23,7 +23,7 @@ namespace Content.Client.Access.UI
protected override void Open()
{
base.Open();
List<string> accessLevels;
List<ProtoId<AccessLevelPrototype>> accessLevels;
if (EntMan.TryGetComponent<IdCardConsoleComponent>(Owner, out var idCard))
{
@@ -32,7 +32,7 @@ namespace Content.Client.Access.UI
}
else
{
accessLevels = new List<string>();
accessLevels = new List<ProtoId<AccessLevelPrototype>>();
_idCardConsoleSystem.Log.Error($"No IdCardConsole component found for {EntMan.ToPrettyString(Owner)}!");
}

View File

@@ -28,7 +28,7 @@ namespace Content.Client.Access.UI
private string? _lastJobProto;
public IdCardConsoleWindow(IdCardConsoleBoundUserInterface owner, IPrototypeManager prototypeManager,
List<string> accessLevels)
List<ProtoId<AccessLevelPrototype>> accessLevels)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);