Update trivial components to use auto comp states (#20539)
This commit is contained in:
@@ -2,22 +2,22 @@ using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
|
||||
|
||||
namespace Content.Shared.Access.Components;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[Access(typeof(SharedAccessOverriderSystem))]
|
||||
public sealed partial class AccessOverriderComponent : Component
|
||||
{
|
||||
public static string PrivilegedIdCardSlotId = "AccessOverrider-privilegedId";
|
||||
|
||||
[DataField("privilegedIdSlot")]
|
||||
[DataField]
|
||||
public ItemSlot PrivilegedIdSlot = new();
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("denialSound")]
|
||||
[DataField]
|
||||
public SoundSpecifier? DenialSound;
|
||||
|
||||
public EntityUid TargetAccessReaderId = new();
|
||||
@@ -33,12 +33,12 @@ public sealed partial class AccessOverriderComponent : Component
|
||||
}
|
||||
}
|
||||
|
||||
[DataField("accessLevels", customTypeSerializer: typeof(PrototypeIdListSerializer<AccessLevelPrototype>))]
|
||||
public List<string> AccessLevels = new();
|
||||
[DataField, AutoNetworkedField(true)]
|
||||
public List<ProtoId<AccessLevelPrototype>> AccessLevels = new();
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("doAfter")]
|
||||
public float DoAfterTime = 0f;
|
||||
[DataField]
|
||||
public float DoAfter;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class AccessOverriderBoundUserInterfaceState : BoundUserInterfaceState
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
|
||||
|
||||
namespace Content.Shared.Access.Components;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[Access(typeof(SharedIdCardConsoleSystem))]
|
||||
public sealed partial class IdCardConsoleComponent : Component
|
||||
{
|
||||
@@ -16,10 +16,10 @@ public sealed partial class IdCardConsoleComponent : Component
|
||||
public static string PrivilegedIdCardSlotId = "IdCardConsole-privilegedId";
|
||||
public static string TargetIdCardSlotId = "IdCardConsole-targetId";
|
||||
|
||||
[DataField("privilegedIdSlot")]
|
||||
[DataField]
|
||||
public ItemSlot PrivilegedIdSlot = new();
|
||||
|
||||
[DataField("targetIdSlot")]
|
||||
[DataField]
|
||||
public ItemSlot TargetIdSlot = new();
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
@@ -41,8 +41,8 @@ public sealed partial class IdCardConsoleComponent : Component
|
||||
|
||||
// Put this on shared so we just send the state once in PVS range rather than every time the UI updates.
|
||||
|
||||
[DataField("accessLevels", customTypeSerializer: typeof(PrototypeIdListSerializer<AccessLevelPrototype>))]
|
||||
public List<string> AccessLevels = new()
|
||||
[DataField, AutoNetworkedField]
|
||||
public List<ProtoId<AccessLevelPrototype>> AccessLevels = new()
|
||||
{
|
||||
"Armory",
|
||||
"Atmospherics",
|
||||
|
||||
@@ -2,7 +2,6 @@ using Content.Shared.Access.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.DoAfter;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Access.Systems
|
||||
@@ -23,19 +22,6 @@ namespace Content.Shared.Access.Systems
|
||||
|
||||
SubscribeLocalEvent<AccessOverriderComponent, ComponentInit>(OnComponentInit);
|
||||
SubscribeLocalEvent<AccessOverriderComponent, ComponentRemove>(OnComponentRemove);
|
||||
SubscribeLocalEvent<AccessOverriderComponent, ComponentGetState>(OnGetState);
|
||||
SubscribeLocalEvent<AccessOverriderComponent, ComponentHandleState>(OnHandleState);
|
||||
}
|
||||
|
||||
private void OnHandleState(EntityUid uid, AccessOverriderComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not AccessOverriderComponentState state) return;
|
||||
component.AccessLevels = state.AccessLevels;
|
||||
}
|
||||
|
||||
private void OnGetState(EntityUid uid, AccessOverriderComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = new AccessOverriderComponentState(component.AccessLevels);
|
||||
}
|
||||
|
||||
private void OnComponentInit(EntityUid uid, AccessOverriderComponent component, ComponentInit args)
|
||||
@@ -48,17 +34,6 @@ namespace Content.Shared.Access.Systems
|
||||
_itemSlotsSystem.RemoveItemSlot(uid, component.PrivilegedIdSlot);
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
private sealed class AccessOverriderComponentState : ComponentState
|
||||
{
|
||||
public List<string> AccessLevels;
|
||||
|
||||
public AccessOverriderComponentState(List<string> accessLevels)
|
||||
{
|
||||
AccessLevels = accessLevels;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed partial class AccessOverriderDoAfterEvent : DoAfterEvent
|
||||
{
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Access.Systems
|
||||
{
|
||||
@@ -22,19 +20,6 @@ namespace Content.Shared.Access.Systems
|
||||
|
||||
SubscribeLocalEvent<IdCardConsoleComponent, ComponentInit>(OnComponentInit);
|
||||
SubscribeLocalEvent<IdCardConsoleComponent, ComponentRemove>(OnComponentRemove);
|
||||
SubscribeLocalEvent<IdCardConsoleComponent, ComponentGetState>(OnGetState);
|
||||
SubscribeLocalEvent<IdCardConsoleComponent, ComponentHandleState>(OnHandleState);
|
||||
}
|
||||
|
||||
private void OnHandleState(EntityUid uid, IdCardConsoleComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not IdCardConsoleComponentState state) return;
|
||||
component.AccessLevels = state.AccessLevels;
|
||||
}
|
||||
|
||||
private void OnGetState(EntityUid uid, IdCardConsoleComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = new IdCardConsoleComponentState(component.AccessLevels);
|
||||
}
|
||||
|
||||
private void OnComponentInit(EntityUid uid, IdCardConsoleComponent component, ComponentInit args)
|
||||
@@ -48,16 +33,5 @@ namespace Content.Shared.Access.Systems
|
||||
_itemSlotsSystem.RemoveItemSlot(uid, component.PrivilegedIdSlot);
|
||||
_itemSlotsSystem.RemoveItemSlot(uid, component.TargetIdSlot);
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
private sealed class IdCardConsoleComponentState : ComponentState
|
||||
{
|
||||
public List<string> AccessLevels;
|
||||
|
||||
public IdCardConsoleComponentState(List<string> accessLevels)
|
||||
{
|
||||
AccessLevels = accessLevels;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user