diff --git a/Content.Client/GameObjects/Components/Chemistry/ChemMaster/ChemMasterWindow.cs b/Content.Client/GameObjects/Components/Chemistry/ChemMaster/ChemMasterWindow.cs
index 08ec838c88..4bf3482a2c 100644
--- a/Content.Client/GameObjects/Components/Chemistry/ChemMaster/ChemMasterWindow.cs
+++ b/Content.Client/GameObjects/Components/Chemistry/ChemMaster/ChemMasterWindow.cs
@@ -21,6 +21,10 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
///
public class ChemMasterWindow : SS14Window
{
+#pragma warning disable 649
+ [Dependency] private readonly IPrototypeManager _prototypeManager;
+#pragma warning restore 649
+
/// Contains info about the reagent container such as it's contents, if one is loaded into the dispenser.
private readonly VBoxContainer ContainerInfo;
@@ -45,11 +49,6 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
public Button CreatePills { get; }
public Button CreateBottles { get; }
-#pragma warning disable 649
- [Dependency] private readonly IPrototypeManager _prototypeManager;
- [Dependency] private readonly ILocalizationManager _localizationManager;
-#pragma warning restore 649
-
protected override Vector2? CustomSize => (400, 200);
///
@@ -69,9 +68,9 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
Children =
{
- new Label {Text = _localizationManager.GetString("Container")},
+ new Label {Text = Loc.GetString("Container")},
new Control {SizeFlagsHorizontal = SizeFlags.FillExpand},
- (EjectButton = new Button {Text = _localizationManager.GetString("Eject")})
+ (EjectButton = new Button {Text = Loc.GetString("Eject")})
}
},
//Wrap the container info in a PanelContainer so we can color it's background differently.
@@ -94,7 +93,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
new Label
{
- Text = _localizationManager.GetString("No container loaded.")
+ Text = Loc.GetString("No container loaded.")
}
}
}),
@@ -109,10 +108,10 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
Children =
{
- new Label {Text = _localizationManager.GetString("Buffer")},
+ new Label {Text = Loc.GetString("Buffer")},
new Control {SizeFlagsHorizontal = SizeFlags.FillExpand},
- (BufferTransferButton = new Button {Text = _localizationManager.GetString("Transfer"), Pressed = BufferModeTransfer, StyleClasses = { StyleBase.ButtonOpenRight }}),
- (BufferDiscardButton = new Button {Text = _localizationManager.GetString("Discard"), Pressed = !BufferModeTransfer, StyleClasses = { StyleBase.ButtonOpenLeft }})
+ (BufferTransferButton = new Button {Text = Loc.GetString("Transfer"), Pressed = BufferModeTransfer, StyleClasses = { StyleBase.ButtonOpenRight }}),
+ (BufferDiscardButton = new Button {Text = Loc.GetString("Discard"), Pressed = !BufferModeTransfer, StyleClasses = { StyleBase.ButtonOpenLeft }})
}
},
@@ -136,7 +135,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
new Label
{
- Text = _localizationManager.GetString("Buffer empty.")
+ Text = Loc.GetString("Buffer empty.")
}
}
}),
@@ -151,7 +150,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
Children =
{
- new Label {Text = _localizationManager.GetString("Packaging ")},
+ new Label {Text = Loc.GetString("Packaging ")},
}
},
@@ -185,7 +184,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
new Label
{
- Text = _localizationManager.GetString("Pills:")
+ Text = Loc.GetString("Pills:")
},
},
@@ -212,7 +211,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
};
PillInfo.AddChild((pillVolume));
- CreatePills = new Button {Text = _localizationManager.GetString("Create")};
+ CreatePills = new Button {Text = Loc.GetString("Create")};
PillInfo.AddChild(CreatePills);
//Bottles
@@ -222,7 +221,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
{
new Label
{
- Text = _localizationManager.GetString("Bottles:")
+ Text = Loc.GetString("Bottles:")
},
},
@@ -249,7 +248,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
};
BottleInfo.AddChild((bottleVolume));
- CreateBottles = new Button {Text = _localizationManager.GetString("Create")};
+ CreateBottles = new Button {Text = Loc.GetString("Create")};
BottleInfo.AddChild(CreateBottles);
}
@@ -314,7 +313,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
if (!state.HasBeaker)
{
- ContainerInfo.Children.Add(new Label {Text = _localizationManager.GetString("No container loaded.")});
+ ContainerInfo.Children.Add(new Label {Text = Loc.GetString("No container loaded.")});
return;
}
@@ -333,7 +332,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
foreach (var reagent in state.ContainerReagents)
{
- var name = _localizationManager.GetString("Unknown reagent");
+ var name = Loc.GetString("Unknown reagent");
//Try to the prototype for the given reagent. This gives us it's name.
if (_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype proto))
{
@@ -370,7 +369,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
if (!state.BufferReagents.Any())
{
- BufferInfo.Children.Add(new Label {Text = _localizationManager.GetString("Buffer empty.")});
+ BufferInfo.Children.Add(new Label {Text = Loc.GetString("Buffer empty.")});
return;
}
@@ -388,7 +387,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ChemMaster
foreach (var reagent in state.BufferReagents)
{
- var name = _localizationManager.GetString("Unknown reagent");
+ var name = Loc.GetString("Unknown reagent");
//Try to the prototype for the given reagent. This gives us it's name.
if (_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype proto))
{
diff --git a/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserBoundUserInterface.cs b/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserBoundUserInterface.cs
index ccf3a0f3b9..07ecba5030 100644
--- a/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserBoundUserInterface.cs
+++ b/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserBoundUserInterface.cs
@@ -17,10 +17,6 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
[UsedImplicitly]
public class ReagentDispenserBoundUserInterface : BoundUserInterface
{
-#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _localizationManager;
-#pragma warning restore 649
-
private ReagentDispenserWindow _window;
private ReagentDispenserBoundUserInterfaceState _lastState;
@@ -41,7 +37,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
//Setup window layout/elements
_window = new ReagentDispenserWindow
{
- Title = _localizationManager.GetString("Reagent dispenser"),
+ Title = Loc.GetString("Reagent dispenser"),
};
_window.OpenCentered();
diff --git a/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserWindow.cs b/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserWindow.cs
index 0389b9aa35..76b168eae3 100644
--- a/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserWindow.cs
+++ b/Content.Client/GameObjects/Components/Chemistry/ReagentDispenser/ReagentDispenserWindow.cs
@@ -20,6 +20,10 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
///
public class ReagentDispenserWindow : SS14Window
{
+#pragma warning disable 649
+ [Dependency] private readonly IPrototypeManager _prototypeManager;
+#pragma warning restore 649
+
/// Contains info about the reagent container such as it's contents, if one is loaded into the dispenser.
private readonly VBoxContainer ContainerInfo;
@@ -50,11 +54,6 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
/// A grid of buttons for each reagent which can be dispensed.
public GridContainer ChemicalList { get; }
-#pragma warning disable 649
- [Dependency] private readonly IPrototypeManager _prototypeManager;
- [Dependency] private readonly ILocalizationManager _localizationManager;
-#pragma warning restore 649
-
protected override Vector2? CustomSize => (500, 600);
///
@@ -76,7 +75,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
Children =
{
- new Label {Text = _localizationManager.GetString("Amount")},
+ new Label {Text = Loc.GetString("Amount")},
//Padding
new Control {CustomMinimumSize = (20, 0)},
(DispenseButton1 = new Button {Text = "1", Group = dispenseAmountGroup, StyleClasses = { StyleBase.ButtonOpenRight }}),
@@ -100,9 +99,9 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
Children =
{
- new Label {Text = _localizationManager.GetString("Container: ")},
- (ClearButton = new Button {Text = _localizationManager.GetString("Clear"), StyleClasses = {StyleBase.ButtonOpenRight}}),
- (EjectButton = new Button {Text = _localizationManager.GetString("Eject"), StyleClasses = {StyleBase.ButtonOpenLeft}})
+ new Label {Text = Loc.GetString("Container: ")},
+ (ClearButton = new Button {Text = Loc.GetString("Clear"), StyleClasses = {StyleBase.ButtonOpenRight}}),
+ (EjectButton = new Button {Text = Loc.GetString("Eject"), StyleClasses = {StyleBase.ButtonOpenLeft}})
}
},
//Wrap the container info in a PanelContainer so we can color it's background differently.
@@ -125,7 +124,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
new Label
{
- Text = _localizationManager.GetString("No container loaded.")
+ Text = Loc.GetString("No container loaded.")
}
}
}),
@@ -155,7 +154,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
}
else
{
- ChemicalList.AddChild(new Button {Text = _localizationManager.GetString("Reagent name not found")});
+ ChemicalList.AddChild(new Button {Text = Loc.GetString("Reagent name not found")});
}
}
}
@@ -243,7 +242,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
if (!state.HasBeaker)
{
- ContainerInfo.Children.Add(new Label {Text = _localizationManager.GetString("No container loaded.")});
+ ContainerInfo.Children.Add(new Label {Text = Loc.GetString("No container loaded.")});
return;
}
@@ -267,7 +266,7 @@ namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
foreach (var reagent in state.ContainerReagents)
{
- var name = _localizationManager.GetString("Unknown reagent");
+ var name = Loc.GetString("Unknown reagent");
//Try to the prototype for the given reagent. This gives us it's name.
if (_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype proto))
{
diff --git a/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs b/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
index 11fd598acf..28adc6a316 100644
--- a/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
+++ b/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
@@ -2,7 +2,6 @@
using Content.Shared.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
-using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
@@ -12,9 +11,6 @@ namespace Content.Client.GameObjects.Components.Construction
[RegisterComponent]
public class ConstructionGhostComponent : Component, IExamine
{
-#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _loc;
-#pragma warning restore 649
public override string Name => "ConstructionGhost";
[ViewVariables] public ConstructionPrototype Prototype { get; set; }
@@ -22,7 +18,7 @@ namespace Content.Client.GameObjects.Components.Construction
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
- message.AddText(_loc.GetString("Building: {0}\n", Prototype.Name));
+ message.AddText(Loc.GetString("Building: {0}\n", Prototype.Name));
EntitySystem.Get().DoExamine(message, Prototype, 0, inDetailsRange);
}
}
diff --git a/Content.Client/GameObjects/Components/Research/ResearchClientServerSelectionMenu.cs b/Content.Client/GameObjects/Components/Research/ResearchClientServerSelectionMenu.cs
index f6b39e12da..052f48c452 100644
--- a/Content.Client/GameObjects/Components/Research/ResearchClientServerSelectionMenu.cs
+++ b/Content.Client/GameObjects/Components/Research/ResearchClientServerSelectionMenu.cs
@@ -14,10 +14,6 @@ namespace Content.Client.GameObjects.Components.Research
private int[] _serverIds = new int[]{};
private int _selectedServerId = -1;
-#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _localizationManager;
-#pragma warning restore 649
-
protected override Vector2? CustomSize => (300, 300);
public ResearchClientBoundUserInterface Owner { get; set; }
@@ -25,7 +21,7 @@ namespace Content.Client.GameObjects.Components.Research
{
IoCManager.InjectDependencies(this);
- Title = _localizationManager.GetString("Research Server Selection");
+ Title = Loc.GetString("Research Server Selection");
_servers = new ItemList() {SelectMode = ItemList.ItemListSelectMode.Single};
diff --git a/Content.Server/GameObjects/Components/Access/IdCardConsoleComponent.cs b/Content.Server/GameObjects/Components/Access/IdCardConsoleComponent.cs
index 9fa417bc1a..058a501b03 100644
--- a/Content.Server/GameObjects/Components/Access/IdCardConsoleComponent.cs
+++ b/Content.Server/GameObjects/Components/Access/IdCardConsoleComponent.cs
@@ -25,7 +25,6 @@ namespace Content.Server.GameObjects.Components.Access
public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
- [Dependency] private readonly ILocalizationManager _localizationManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private ContainerSlot _privilegedIdContainer = default!;
@@ -137,7 +136,7 @@ namespace Content.Server.GameObjects.Components.Access
{
if (!user.TryGetComponent(out IHandsComponent? hands))
{
- _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You have no hands."));
+ _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("You have no hands."));
return;
}
@@ -166,7 +165,7 @@ namespace Content.Server.GameObjects.Components.Access
if (!hands.Drop(hands.ActiveHand, container))
{
- _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You can't let go of the ID card!"));
+ _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("You can't let go of the ID card!"));
return;
}
UpdateUserInterface();
diff --git a/Content.Server/GameObjects/Components/Chemistry/ChemMasterComponent.cs b/Content.Server/GameObjects/Components/Chemistry/ChemMasterComponent.cs
index 84cc2ca642..14a6413a4c 100644
--- a/Content.Server/GameObjects/Components/Chemistry/ChemMasterComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/ChemMasterComponent.cs
@@ -43,7 +43,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
public class ChemMasterComponent : SharedChemMasterComponent, IActivate, IInteractUsing, ISolutionChange
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
- [Dependency] private readonly ILocalizationManager _localizationManager = default!;
[ViewVariables] private ContainerSlot _beakerContainer = default!;
[ViewVariables] private string _packPrototypeId = "";
@@ -373,7 +372,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You have no hands."));
+ Loc.GetString("You have no hands."));
return;
}
@@ -396,7 +395,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You have no hands."));
+ Loc.GetString("You have no hands."));
return true;
}
@@ -413,13 +412,13 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (HasBeaker)
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("This ChemMaster already has a container in it."));
+ Loc.GetString("This ChemMaster already has a container in it."));
}
else if ((solution.Capabilities & SolutionCaps.FitsInDispenser) == 0) //Close enough to a chem master...
{
//If it can't fit in the chem master, don't put it in. For example, buckets and mop buckets can't fit.
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("That can't fit in the ChemMaster."));
+ Loc.GetString("That can't fit in the ChemMaster."));
}
else
{
@@ -430,7 +429,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
else
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You can't put this in the ChemMaster."));
+ Loc.GetString("You can't put this in the ChemMaster."));
}
return true;
diff --git a/Content.Server/GameObjects/Components/Chemistry/PourableComponent.cs b/Content.Server/GameObjects/Components/Chemistry/PourableComponent.cs
index e11d7d7438..4f6350f0ab 100644
--- a/Content.Server/GameObjects/Components/Chemistry/PourableComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/PourableComponent.cs
@@ -21,7 +21,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
{
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _notifyManager;
- [Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override string Name => "Pourable";
@@ -91,7 +90,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (realTransferAmount <= 0) //Special message if container is full
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
- _localizationManager.GetString("Container is full"));
+ Loc.GetString("Container is full"));
return false;
}
@@ -101,7 +100,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
return false;
_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
- _localizationManager.GetString("Transferred {0}u", removedSolution.TotalVolume));
+ Loc.GetString("Transferred {0}u", removedSolution.TotalVolume));
return true;
}
diff --git a/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs b/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
index ae227b58b5..f161403c82 100644
--- a/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
@@ -40,7 +40,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
public class ReagentDispenserComponent : SharedReagentDispenserComponent, IActivate, IInteractUsing, ISolutionChange
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
- [Dependency] private readonly ILocalizationManager _localizationManager = default!;
[ViewVariables] private ContainerSlot _beakerContainer = default!;
[ViewVariables] private string _packPrototypeId = "";
@@ -286,7 +285,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You have no hands."));
+ Loc.GetString("You have no hands."));
return;
}
@@ -309,7 +308,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You have no hands."));
+ Loc.GetString("You have no hands."));
return true;
}
@@ -326,13 +325,13 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (HasBeaker)
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("This dispenser already has a container in it."));
+ Loc.GetString("This dispenser already has a container in it."));
}
else if ((solution.Capabilities & SolutionCaps.FitsInDispenser) == 0)
{
//If it can't fit in the dispenser, don't put it in. For example, buckets and mop buckets can't fit.
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("That can't fit in the dispenser."));
+ Loc.GetString("That can't fit in the dispenser."));
}
else
{
@@ -343,7 +342,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
else
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
- _localizationManager.GetString("You can't put this in the dispenser."));
+ Loc.GetString("You can't put this in the dispenser."));
}
return true;
diff --git a/Content.Server/GameObjects/Components/Chemistry/SolutionComponent.cs b/Content.Server/GameObjects/Components/Chemistry/SolutionComponent.cs
index 53e3ca2463..248d18143a 100644
--- a/Content.Server/GameObjects/Components/Chemistry/SolutionComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/SolutionComponent.cs
@@ -31,7 +31,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
{
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
- [Dependency] private readonly ILocalizationManager _loc;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
@@ -276,7 +275,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
return;
}
- message.AddText(_loc.GetString("Contains:\n"));
+ message.AddText(Loc.GetString("Contains:\n"));
if (ReagentList.Count == 0)
{
message.AddText("Nothing.\n");
@@ -303,12 +302,12 @@ namespace Content.Server.GameObjects.Components.Chemistry
colorIsh = "Blue";
}
- message.AddText(_loc.GetString("A {0} liquid\n", colorIsh));
+ message.AddText(Loc.GetString("A {0} liquid\n", colorIsh));
}
}
else
{
- message.AddText(_loc.GetString("Unknown reagent: {0}u\n", reagent.Quantity));
+ message.AddText(Loc.GetString("Unknown reagent: {0}u\n", reagent.Quantity));
}
}
}
diff --git a/Content.Server/GameObjects/Components/Fluids/BucketComponent.cs b/Content.Server/GameObjects/Components/Fluids/BucketComponent.cs
index 4f9afed4af..e94cc91f43 100644
--- a/Content.Server/GameObjects/Components/Fluids/BucketComponent.cs
+++ b/Content.Server/GameObjects/Components/Fluids/BucketComponent.cs
@@ -20,8 +20,6 @@ namespace Content.Server.GameObjects.Components.Fluids
[RegisterComponent]
public class BucketComponent : Component, IInteractUsing
{
- [Dependency] private readonly ILocalizationManager _localizationManager = default!;
-
public override string Name => "Bucket";
public ReagentUnit MaxVolume
@@ -101,7 +99,7 @@ namespace Content.Server.GameObjects.Components.Fluids
return false;
}
- Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Splish"));
+ Owner.PopupMessage(eventArgs.User, Loc.GetString("Splish"));
return true;
}
@@ -119,7 +117,7 @@ namespace Content.Server.GameObjects.Components.Fluids
}
// Give some visual feedback shit's happening (for anyone who can't hear sound)
- Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Sploosh"));
+ Owner.PopupMessage(eventArgs.User, Loc.GetString("Sploosh"));
if (_sound == null)
{
diff --git a/Content.Server/GameObjects/Components/Fluids/MopComponent.cs b/Content.Server/GameObjects/Components/Fluids/MopComponent.cs
index b24b529b43..11188bcd5f 100644
--- a/Content.Server/GameObjects/Components/Fluids/MopComponent.cs
+++ b/Content.Server/GameObjects/Components/Fluids/MopComponent.cs
@@ -6,7 +6,6 @@ using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
-using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
@@ -18,10 +17,6 @@ namespace Content.Server.GameObjects.Components.Fluids
[RegisterComponent]
public class MopComponent : Component, IAfterInteract
{
-#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _localizationManager;
-#pragma warning restore 649
-
public override string Name => "Mop";
internal SolutionComponent Contents => _contents;
private SolutionComponent _contents;
@@ -115,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Fluids
}
// Give some visual feedback shit's happening (for anyone who can't hear sound)
- Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Swish"));
+ Owner.PopupMessage(eventArgs.User, Loc.GetString("Swish"));
if (_pickupSound == null)
{
diff --git a/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs b/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
index cc598e7455..a3703a5e21 100644
--- a/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
+++ b/Content.Server/GameObjects/Components/Fluids/PuddleComponent.cs
@@ -48,7 +48,6 @@ namespace Content.Server.GameObjects.Components.Fluids
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
- [Dependency] private readonly ILocalizationManager _loc;
#pragma warning restore 649
public override string Name => "Puddle";
@@ -160,7 +159,7 @@ namespace Content.Server.GameObjects.Components.Fluids
{
if(_slippery)
{
- message.AddText(_loc.GetString("It looks slippery."));
+ message.AddText(Loc.GetString("It looks slippery."));
}
}
diff --git a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
index f581c1957e..aa9e44ee83 100644
--- a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
+++ b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
@@ -31,7 +31,6 @@ namespace Content.Server.GameObjects.Components.Interactable
internal sealed class HandheldLightComponent : SharedHandheldLightComponent, IUse, IExamine, IInteractUsing, IMapInit
{
[Dependency] private readonly ISharedNotifyManager _notifyManager = default!;
- [Dependency] private readonly ILocalizationManager _localizationManager = default!;
[ViewVariables(VVAccess.ReadWrite)] public float Wattage { get; set; } = 10;
[ViewVariables] private ContainerSlot _cellContainer = default!;
@@ -77,11 +76,9 @@ namespace Content.Server.GameObjects.Components.Interactable
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
- var loc = IoCManager.Resolve();
-
if (Activated)
{
- message.AddMarkup(loc.GetString("The light is currently [color=darkgreen]on[/color]."));
+ message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
}
}
@@ -151,7 +148,7 @@ namespace Content.Server.GameObjects.Components.Interactable
EntitySystem.Get().PlayFromEntity("/Audio/Machines/button.ogg", Owner);
- _notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
+ _notifyManager.PopupMessage(Owner, user, Loc.GetString("Cell missing..."));
return;
}
@@ -161,7 +158,7 @@ namespace Content.Server.GameObjects.Components.Interactable
if (Wattage > cell.CurrentCharge)
{
EntitySystem.Get().PlayFromEntity("/Audio/Machines/button.ogg", Owner);
- _notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
+ _notifyManager.PopupMessage(Owner, user, Loc.GetString("Dead cell..."));
return;
}
diff --git a/Content.Server/GameObjects/Components/Items/DiceComponent.cs b/Content.Server/GameObjects/Components/Items/DiceComponent.cs
index 227c0e3c4e..ca12cfd0fd 100644
--- a/Content.Server/GameObjects/Components/Items/DiceComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/DiceComponent.cs
@@ -85,9 +85,9 @@ namespace Content.Server.GameObjects.Components.Items
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
//No details check, since the sprite updates to show the side.
- var loc = IoCManager.Resolve();
- message.AddMarkup(loc.GetString("A dice with [color=lightgray]{0}[/color] sides.\n" +
- "It has landed on a [color=white]{1}[/color].", _sides, _currentSide));
+ message.AddMarkup(Loc.GetString(
+ "A dice with [color=lightgray]{0}[/color] sides.\n" + "It has landed on a [color=white]{1}[/color].",
+ _sides, _currentSide));
}
}
}
diff --git a/Content.Server/GameObjects/Components/Power/ApcNetComponents/PowerReceiverUsers/BaseCharger.cs b/Content.Server/GameObjects/Components/Power/ApcNetComponents/PowerReceiverUsers/BaseCharger.cs
index 4b78446d42..e0f0f436ed 100644
--- a/Content.Server/GameObjects/Components/Power/ApcNetComponents/PowerReceiverUsers/BaseCharger.cs
+++ b/Content.Server/GameObjects/Components/Power/ApcNetComponents/PowerReceiverUsers/BaseCharger.cs
@@ -13,7 +13,6 @@ using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
-using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -76,8 +75,7 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
var result = TryInsertItem(eventArgs.Using);
if (!result)
{
- var localizationManager = IoCManager.Resolve();
- eventArgs.User.PopupMessage(Owner, localizationManager.GetString("Unable to insert capacitor"));
+ eventArgs.User.PopupMessage(Owner, Loc.GetString("Unable to insert capacitor"));
}
return result;
diff --git a/Content.Server/GameObjects/Components/Rotatable/RotatableComponent.cs b/Content.Server/GameObjects/Components/Rotatable/RotatableComponent.cs
index ffbcfbe4cc..6a754cadac 100644
--- a/Content.Server/GameObjects/Components/Rotatable/RotatableComponent.cs
+++ b/Content.Server/GameObjects/Components/Rotatable/RotatableComponent.cs
@@ -15,7 +15,6 @@ namespace Content.Server.GameObjects.Components.Rotatable
{
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _notifyManager;
- [Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override string Name => "Rotatable";
@@ -25,7 +24,7 @@ namespace Content.Server.GameObjects.Components.Rotatable
{
if (collidable.Anchored)
{
- _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("It's stuck."));
+ _notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("It's stuck."));
return;
}
}
diff --git a/Content.Server/GameObjects/Components/Stack/StackComponent.cs b/Content.Server/GameObjects/Components/Stack/StackComponent.cs
index e38af7a857..d5105efdeb 100644
--- a/Content.Server/GameObjects/Components/Stack/StackComponent.cs
+++ b/Content.Server/GameObjects/Components/Stack/StackComponent.cs
@@ -107,8 +107,7 @@ namespace Content.Server.GameObjects.Components.Stack
{
if (inDetailsRange)
{
- var loc = IoCManager.Resolve();
- message.AddMarkup(loc.GetPluralString(
+ message.AddMarkup(Loc.GetPluralString(
"There is [color=lightgray]1[/color] thing in the stack",
"There are [color=lightgray]{0}[/color] things in the stack.", Count, Count));
}
diff --git a/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs b/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs
index 9d12014cda..96468e6e7f 100644
--- a/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs
@@ -23,7 +23,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
public class FlashComponent : MeleeWeaponComponent, IUse, IExamine
{
#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly ISharedNotifyManager _notifyManager;
#pragma warning restore 649
@@ -173,10 +172,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (inDetailsRange)
{
message.AddMarkup(
- _localizationManager.GetString(
+ Loc.GetString(
"The flash has [color=green]{0}[/color] {1} remaining.",
Uses,
- _localizationManager.GetPluralString("use", "uses", Uses)
+ Loc.GetPluralString("use", "uses", Uses)
)
);
}
diff --git a/Content.Server/GameObjects/Components/Weapon/Melee/StunbatonComponent.cs b/Content.Server/GameObjects/Components/Weapon/Melee/StunbatonComponent.cs
index 2a3fc9df37..8da76dd33a 100644
--- a/Content.Server/GameObjects/Components/Weapon/Melee/StunbatonComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Melee/StunbatonComponent.cs
@@ -33,7 +33,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
#pragma warning disable 649
[Dependency] private IRobustRandom _robustRandom;
[Dependency] private readonly ISharedNotifyManager _notifyManager;
- [Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override string Name => "Stunbaton";
@@ -168,14 +167,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
{
EntitySystem.Get().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
- _notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
+ _notifyManager.PopupMessage(Owner, user, Loc.GetString("Cell missing..."));
return;
}
if (cell.CurrentCharge < EnergyPerUse)
{
EntitySystem.Get().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
- _notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
+ _notifyManager.PopupMessage(Owner, user, Loc.GetString("Dead cell..."));
return;
}
@@ -242,11 +241,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
public void Examine(FormattedMessage message, bool inDetailsRange)
{
- var loc = IoCManager.Resolve();
-
if (Activated)
{
- message.AddMarkup(loc.GetString("The light is currently [color=darkgreen]on[/color]."));
+ message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
}
}
diff --git a/Content.Server/GameObjects/Components/WiresComponent.cs b/Content.Server/GameObjects/Components/WiresComponent.cs
index aa8120e16e..39dfc9c064 100644
--- a/Content.Server/GameObjects/Components/WiresComponent.cs
+++ b/Content.Server/GameObjects/Components/WiresComponent.cs
@@ -491,9 +491,7 @@ namespace Content.Server.GameObjects.Components
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
- var loc = IoCManager.Resolve();
-
- message.AddMarkup(loc.GetString(IsPanelOpen
+ message.AddMarkup(Loc.GetString(IsPanelOpen
? "The [color=lightgray]maintenance panel[/color] is [color=darkgreen]open[/color]."
: "The [color=lightgray]maintenance panel[/color] is [color=darkred]closed[/color]."));
}
diff --git a/Content.Shared/GameObjects/EntitySystems/SharedConstructionSystem.cs b/Content.Shared/GameObjects/EntitySystems/SharedConstructionSystem.cs
index eb046d4902..b19ed13e6d 100644
--- a/Content.Shared/GameObjects/EntitySystems/SharedConstructionSystem.cs
+++ b/Content.Shared/GameObjects/EntitySystems/SharedConstructionSystem.cs
@@ -2,7 +2,6 @@
using Content.Shared.Construction;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
-using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
@@ -13,9 +12,6 @@ namespace Content.Shared.GameObjects.EntitySystems
{
public class SharedConstructionSystem : EntitySystem
{
-#pragma warning disable 649
- [Dependency] private readonly ILocalizationManager _loc;
-#pragma warning restore 649
///
/// Sent client -> server to to tell the server that we started building
/// a structure-construction.
@@ -90,7 +86,7 @@ namespace Content.Shared.GameObjects.EntitySystems
if (curStage.Backward != null && curStage.Backward is ConstructionStepTool)
{
var backward = (ConstructionStepTool) curStage.Backward;
- message.AddText(_loc.GetString("To deconstruct: {0}x {1} Tool", backward.Amount, backward.ToolQuality));
+ message.AddText(Loc.GetString("To deconstruct: {0}x {1} Tool", backward.Amount, backward.ToolQuality));
}
if (curStage.Forward != null && curStage.Forward is ConstructionStepMaterial)
{
@@ -99,7 +95,7 @@ namespace Content.Shared.GameObjects.EntitySystems
message.AddText("\n");
}
var forward = (ConstructionStepMaterial) curStage.Forward;
- message.AddText(_loc.GetString("To construct: {0}x {1}", forward.Amount, forward.Material));
+ message.AddText(Loc.GetString("To construct: {0}x {1}", forward.Amount, forward.Material));
}
}
}