diff --git a/Content.Server/GameObjects/Components/Wrenchable.cs b/Content.Server/GameObjects/Components/WrenchableComponent.cs similarity index 95% rename from Content.Server/GameObjects/Components/Wrenchable.cs rename to Content.Server/GameObjects/Components/WrenchableComponent.cs index a3994cf4b0..056a874900 100644 --- a/Content.Server/GameObjects/Components/Wrenchable.cs +++ b/Content.Server/GameObjects/Components/WrenchableComponent.cs @@ -9,7 +9,7 @@ using Robust.Shared.IoC; namespace Content.Server.GameObjects.Components { [RegisterComponent] - public class Wrenchable : Component, IAttackBy + public class WrenchableComponent : Component, IAttackBy { public override string Name => "Wrenchable"; private AudioSystem _audioSystem; diff --git a/Resources/Prototypes/Entities/Buildings/computers/arcade.yml b/Resources/Prototypes/Entities/Buildings/Computers/arcade.yml similarity index 100% rename from Resources/Prototypes/Entities/Buildings/computers/arcade.yml rename to Resources/Prototypes/Entities/Buildings/Computers/arcade.yml diff --git a/Resources/Prototypes/Entities/Buildings/barSign.yml b/Resources/Prototypes/Entities/Buildings/bar_sign.yml similarity index 100% rename from Resources/Prototypes/Entities/Buildings/barSign.yml rename to Resources/Prototypes/Entities/Buildings/bar_sign.yml diff --git a/Resources/Prototypes/Entities/pottedPlants.yml b/Resources/Prototypes/Entities/potted_plants.yml similarity index 100% rename from Resources/Prototypes/Entities/pottedPlants.yml rename to Resources/Prototypes/Entities/potted_plants.yml