Fix some some bugs when client-side prediction is disabled (#18241)

This commit is contained in:
Leon Friedrich
2023-07-24 21:59:31 +12:00
committed by GitHub
parent b0f815cdc6
commit a4fc332846
4 changed files with 5 additions and 4 deletions

View File

@@ -41,6 +41,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
_overlayManager.AddOverlay(new MeleeWindupOverlay(EntityManager, _timing, _player, _protoManager));
SubscribeAllEvent<DamageEffectEvent>(OnDamageEffect);
SubscribeNetworkEvent<MeleeLungeEvent>(OnMeleeLunge);
UpdatesOutsidePrediction = true;
}
public override void Shutdown()