Basic bleeding mechanics (#6710)

This commit is contained in:
mirrorcult
2022-02-17 15:00:41 -07:00
committed by GitHub
parent 56b2041b12
commit a57d78a3f2
29 changed files with 510 additions and 48 deletions

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@@ -72,3 +72,20 @@
Cold: 1.5
Poison: 0.8
# Represents which damage types should be modified
# in relation to how they cause bloodloss damage.
- type: damageModifierSet
id: BloodlossHuman
coefficients:
Blunt: 0.8
Slash: 2.5
Piercing: 2.0
Shock: 0.0
Cold: 0.0
Heat: 0.0
Poison: 0.0
Radiation: 0.0
Asphyxiation: 0.0
Bloodloss: 0.0 # no double dipping
Cellular: 0.0