Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -38,7 +38,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
continue;
}
yield return new EquipMelee() {Owner = owner, Target = entity, Bonus = Bonus};
yield return new EquipMelee {Owner = owner, Target = entity, Bonus = Bonus};
}
}
}

View File

@@ -31,7 +31,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
public override IEnumerable<UtilityAction> GetActions(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!owner.TryGetComponent(out AiControllerComponent controller))
if (!owner.TryGetComponent(out AiControllerComponent? controller))
{
throw new InvalidOperationException();
}
@@ -39,7 +39,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
foreach (var target in EntitySystem.Get<AiFactionTagSystem>()
.GetNearbyHostiles(owner, controller.VisionRadius))
{
yield return new MeleeWeaponAttackEntity() {Owner = owner, Target = target, Bonus = Bonus};
yield return new MeleeWeaponAttackEntity {Owner = owner, Target = target, Bonus = Bonus};
}
}
}

View File

@@ -31,7 +31,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
public override IEnumerable<UtilityAction> GetActions(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!owner.TryGetComponent(out AiControllerComponent controller))
if (!owner.TryGetComponent(out AiControllerComponent? controller))
{
throw new InvalidOperationException();
}