Enable nullability in Content.Server (#3685)
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@@ -158,6 +158,11 @@ namespace Content.Server.GameObjects.Components.Observer
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var warpName = new List<string>();
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foreach (var point in warpPoints)
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{
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if (point.Location == null)
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{
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continue;
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}
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warpName.Add(point.Location);
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}
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SendNetworkMessage(new GhostReplyWarpPointData(warpName));
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