Inline Transform
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@@ -58,7 +58,7 @@ namespace Content.Server.Body.Components
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{
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// Using MapPosition instead of Coordinates here prevents
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// a crash within the character preview menu in the lobby
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var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(preset.PartIDs[slot.Id], Owner.Transform.MapPosition);
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var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(preset.PartIDs[slot.Id], IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapPosition);
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out SharedBodyPartComponent? part))
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{
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@@ -88,7 +88,7 @@ namespace Content.Server.Body.Components
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{
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base.Gib(gibParts);
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SoundSystem.Play(Filter.Pvs(Owner), _gibSound.GetSound(), Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.025f));
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SoundSystem.Play(Filter.Pvs(Owner), _gibSound.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates, AudioHelpers.WithVariation(0.025f));
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ContainerManagerComponent? container))
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{
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@@ -97,7 +97,7 @@ namespace Content.Server.Body.Components
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foreach (var ent in cont.ContainedEntities)
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{
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cont.ForceRemove(ent);
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ent.Transform.Coordinates = Owner.Transform.Coordinates;
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ent.Uid).Coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates;
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ent.RandomOffset(0.25f);
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}
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}
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