Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -91,10 +91,10 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
if (_unspawnedCount > 0)
{
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
// when dumping from held ammo box, this detaches the spawned ammo from the player.
ammo.Transform.AttachParentToContainerOrGrid();
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ammo.Uid).AttachParentToContainerOrGrid();
_unspawnedCount--;
}

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@@ -128,7 +128,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
else if (_unspawnedCount > 0)
{
_unspawnedCount--;
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
}
UpdateAppearance();
@@ -156,7 +156,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
var itemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(ammo.Uid);
if (!handsComponent.CanPutInHand(itemComponent))
{
ammo.Transform.Coordinates = eventArgs.User.Transform.Coordinates;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(ammo.Uid).Coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(eventArgs.User.Uid).Coordinates;
ServerRangedBarrelComponent.EjectCasing(ammo);
}
else

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@@ -130,7 +130,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
if (_unspawnedCount > 0)
{
entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_unspawnedCount--;
}

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@@ -111,7 +111,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (_unspawnedCount > 0)
{
_unspawnedCount--;
var chamberEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
var chamberEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_chamberContainer.Insert(chamberEntity);
}
}
@@ -323,7 +323,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
else if (_unspawnedCount > 0)
{
_unspawnedCount--;
var ammoEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
var ammoEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_chamberContainer.Insert(ammoEntity);
return true;
}

View File

@@ -183,7 +183,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (_unspawnedCount > 0)
{
_unspawnedCount--;
var ammoEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
var ammoEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_chamberContainer.Insert(ammoEntity);
}

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@@ -114,7 +114,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
for (var i = 0; i < _unspawnedCount; i++)
{
var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, Owner.Transform.Coordinates);
var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_ammoSlots[idx] = entity;
_ammoContainer.Insert(entity);
idx++;

View File

@@ -97,7 +97,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
_powerCellContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-powercell-container", out var existing);
if (!existing && _powerCellPrototype != null)
{
var powerCellEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_powerCellPrototype, Owner.Transform.Coordinates);
var powerCellEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_powerCellPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_powerCellContainer.Insert(powerCellEntity);
}
@@ -134,7 +134,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
var ammo = _ammoContainer.ContainedEntity;
if (ammo == null)
{
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_ammoPrototype, Owner.Transform.Coordinates);
ammo = IoCManager.Resolve<IEntityManager>().SpawnEntity(_ammoPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
_ammoContainer.Insert(ammo);
}
@@ -171,7 +171,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
{
entity = _ammoContainer.ContainedEntity;
_ammoContainer.Remove(entity);
entity.Transform.Coordinates = spawnAt;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates = spawnAt;
}
else
{
@@ -258,7 +258,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (!hands.PutInHand(IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(cell.Owner.Uid)))
{
cell.Owner.Transform.Coordinates = user.Transform.Coordinates;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(cell.Owner.Uid).Coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).Coordinates;
}
SoundSystem.Play(Filter.Pvs(Owner), _soundPowerCellEject.GetSound(), Owner, AudioParams.Default.WithVolume(-2));

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@@ -180,7 +180,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
if (!existing && _magFillPrototype != null)
{
var magEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_magFillPrototype, Owner.Transform.Coordinates);
var magEntity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_magFillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
MagazineContainer.Insert(magEntity);
}
Dirty();

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@@ -204,7 +204,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
}
var ammo = PeekAmmo();
var projectile = TakeProjectile(shooter.Transform.Coordinates);
var projectile = TakeProjectile(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(shooter.Uid).Coordinates);
if (projectile == null)
{
SoundSystem.Play(Filter.Broadcast(), SoundEmpty.GetSound(), Owner);
@@ -212,7 +212,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
}
// At this point firing is confirmed
var direction = (targetPos - shooter.Transform.WorldPosition).ToAngle();
var direction = (targetPos - IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(shooter.Uid).WorldPosition).ToAngle();
var angle = GetRecoilAngle(direction);
// This should really be client-side but for now we'll just leave it here
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(shooter.Uid, out CameraRecoilComponent? recoilComponent))
@@ -275,10 +275,10 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
const float ejectOffset = 1.8f;
var ammo = IoCManager.Resolve<IEntityManager>().GetComponent<AmmoComponent>(entity.Uid);
var offsetPos = ((robustRandom.NextFloat() - 0.5f) * ejectOffset, (robustRandom.NextFloat() - 0.5f) * ejectOffset);
entity.Transform.Coordinates = entity.Transform.Coordinates.Offset(offsetPos);
entity.Transform.LocalRotation = robustRandom.Pick(ejectDirections).ToAngle();
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates.Offset(offsetPos);
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).LocalRotation = robustRandom.Pick(ejectDirections).ToAngle();
SoundSystem.Play(Filter.Broadcast(), ammo.SoundCollectionEject.GetSound(), entity.Transform.Coordinates, AudioParams.Default.WithVolume(-1));
SoundSystem.Play(Filter.Broadcast(), ammo.SoundCollectionEject.GetSound(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates, AudioParams.Default.WithVolume(-1));
}
/// <summary>
@@ -330,7 +330,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
else
{
projectile =
IoCManager.Resolve<IEntityManager>().SpawnEntity(IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(baseProjectile.Uid).EntityPrototype?.ID, baseProjectile.Transform.Coordinates);
IoCManager.Resolve<IEntityManager>().SpawnEntity(IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(baseProjectile.Uid).EntityPrototype?.ID, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(baseProjectile.Uid).Coordinates);
}
firedProjectiles[i] = projectile.Uid;
@@ -362,7 +362,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
});
projectile.Transform.WorldRotation = projectileAngle + MathHelper.PiOver2;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(projectile.Uid).WorldRotation = projectileAngle + MathHelper.PiOver2;
}
IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(OwnerUid, new GunShotEvent(firedProjectiles));
@@ -390,9 +390,9 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
/// </summary>
private void FireHitscan(IEntity shooter, HitscanComponent hitscan, Angle angle)
{
var ray = new CollisionRay(Owner.Transform.Coordinates.ToMapPos(IoCManager.Resolve<IEntityManager>()), angle.ToVec(), (int) hitscan.CollisionMask);
var ray = new CollisionRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates.ToMapPos(IoCManager.Resolve<IEntityManager>()), angle.ToVec(), (int) hitscan.CollisionMask);
var physicsManager = EntitySystem.Get<SharedPhysicsSystem>();
var rayCastResults = physicsManager.IntersectRay(Owner.Transform.MapID, ray, hitscan.MaxLength, shooter, false).ToList();
var rayCastResults = physicsManager.IntersectRay(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapID, ray, hitscan.MaxLength, shooter, false).ToList();
if (rayCastResults.Count >= 1)
{

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@@ -179,11 +179,11 @@ namespace Content.Server.Weapon.Ranged
// Apply salt to the wound ("Honk!")
SoundSystem.Play(
Filter.Pvs(Owner), _clumsyWeaponHandlingSound.GetSound(),
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates, AudioParams.Default.WithMaxDistance(5));
SoundSystem.Play(
Filter.Pvs(Owner), _clumsyWeaponShotSound.GetSound(),
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates, AudioParams.Default.WithMaxDistance(5));
user.PopupMessage(Loc.GetString("server-ranged-weapon-component-try-fire-clumsy"));
@@ -193,7 +193,7 @@ namespace Content.Server.Weapon.Ranged
if (_canHotspot)
{
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(user.Transform.Coordinates, 700, 50);
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).Coordinates, 700, 50);
}
FireHandler?.Invoke(user, targetPos);
}