Inline Transform
This commit is contained in:
@@ -22,7 +22,7 @@ namespace Content.Shared.Movement.Components
|
||||
if (IoCManager.Resolve<IEntityManager>().HasComponent<MovementIgnoreGravityComponent>(entity.Uid) ||
|
||||
(body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0) return false;
|
||||
|
||||
var transform = entity.Transform;
|
||||
var transform = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid);
|
||||
var gridId = transform.GridID;
|
||||
|
||||
if (!gridId.IsValid())
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Content.Shared.Movement.Components
|
||||
{
|
||||
base.Initialize();
|
||||
Owner.EnsureComponentWarn<PhysicsComponent>();
|
||||
LastGridAngle = Owner.Transform.Parent?.WorldRotation ?? new Angle(0);
|
||||
LastGridAngle = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Parent?.WorldRotation ?? new Angle(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user