Gun cleanup (#18682)

This commit is contained in:
metalgearsloth
2023-08-05 12:49:27 +10:00
committed by GitHub
parent 7b71933165
commit a5ed3af5b1
7 changed files with 16 additions and 20 deletions

View File

@@ -18,7 +18,7 @@ public abstract partial class SharedGunSystem
if (component.Count is null)
{
component.Count = component.Capacity;
Dirty(component);
Dirty(uid, component);
}
UpdateBasicEntityAppearance(uid, component);
@@ -42,7 +42,7 @@ public abstract partial class SharedGunSystem
_recharge.Reset(uid);
UpdateBasicEntityAppearance(uid, component);
Dirty(component);
Dirty(uid, component);
}
private void OnBasicEntityAmmoCount(EntityUid uid, BasicEntityAmmoProviderComponent component, ref GetAmmoCountEvent args)
@@ -72,7 +72,7 @@ public abstract partial class SharedGunSystem
return false;
component.Count = count;
Dirty(component);
Dirty(uid, component);
UpdateBasicEntityAppearance(uid, component);
UpdateAmmoCount(uid);