Make slow spacing variables CCVars (#19862)
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@@ -309,25 +309,6 @@ namespace Content.Shared.Atmos
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/// </summary>
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public const float MaxTransferRate = 200;
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/// <summary>
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/// What fraction of air from a spaced tile escapes every tick.
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/// 1.0 for instant spacing, 0.2 means 20% of remaining air lost each time
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/// </summary>
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public const float SpacingEscapeRatio = 0.05f;
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/// <summary>
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/// Minimum amount of air allowed on a spaced tile before it is reset to 0 immediately in kPa
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/// Since the decay due to SpacingEscapeRatio follows a curve, it would never reach 0.0 exactly
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/// unless we truncate it somewhere.
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/// </summary>
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public const float SpacingMinGas = 2.0f;
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/// <summary>
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/// How much wind can go through a single tile before that tile doesn't depressurize itself
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/// (I.e spacing is limited in large rooms heading into smaller spaces)
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/// </summary>
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public const float SpacingMaxWind = 500.0f;
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#endregion
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}
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