Handcuff system (#1831)

* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
nuke
2020-08-25 08:54:23 -04:00
committed by GitHub
parent 6b56297c69
commit a62935dab2
44 changed files with 1085 additions and 36 deletions

View File

@@ -61,7 +61,6 @@ namespace Content.Server.GameObjects.Components.Items.Clothing
});
serializer.DataField(ref _quickEquipEnabled, "QuickEquip", true);
serializer.DataFieldCached(ref _heatResistance, "HeatResistance", 323);
}