Handcuff system (#1831)
* Implemented most serverside logic * All serverside cuff logic complete * SFX, Clientside HUD stuff, Other logic. * fffff * Cuffs 1.0 * missing loc string * Cuffs are stored in the balls now. * Basic integrationtest * Support stripping menu. * rrr * Fixes * properties * gun emoji * fixes * get rid of unused * reeee * Update Content.Shared/GameObjects/ContentNetIDs.cs Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -61,7 +61,6 @@ namespace Content.Server.GameObjects.Components.Items.Clothing
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});
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serializer.DataField(ref _quickEquipEnabled, "QuickEquip", true);
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serializer.DataFieldCached(ref _heatResistance, "HeatResistance", 323);
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}
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