Remove MindHelpers, stop using PlayerHelpers.

This commit is contained in:
Vera Aguilera Puerto
2021-11-21 17:59:27 +01:00
parent eeb0adc5cd
commit a666ddb045
3 changed files with 4 additions and 26 deletions

View File

@@ -1,20 +0,0 @@
using Content.Server.GameTicking;
using Content.Server.Players;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Mind
{
internal static class MindHelpers
{
internal static void SendToGhost(this IEntity entity, bool canReturn=false)
{
var mind = entity.PlayerSession()?.ContentData()?.Mind;
if (mind == null) return;
EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, canReturn);
}
}
}