GridCoordinates API changes.
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@@ -83,8 +83,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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return;
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}
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var location = eventArgs.User.Transform.GridPosition;
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var angle = new Angle(eventArgs.ClickLocation.ToWorld(_mapManager).Position -
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location.ToWorld(_mapManager).Position);
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var angle = new Angle(eventArgs.ClickLocation.ToMapPos(_mapManager) - location.ToMapPos(_mapManager));
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// This should really be improved. GetEntitiesInArc uses pos instead of bounding boxes.
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var entities = ArcRayCast(eventArgs.User.Transform.WorldPosition, angle, eventArgs.User);
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