From a6931e5773c0fe1f34217bb692630d7d250d75ee Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Fri, 24 Jul 2020 20:18:42 +0200 Subject: [PATCH] Fix crash when clicking a deleted entity in the dropdown list (#1475) --- Content.Client/GameObjects/EntitySystems/VerbSystem.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs index 69ceade1f0..0009680a3a 100644 --- a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs @@ -443,6 +443,13 @@ namespace Content.Client.GameObjects.EntitySystems if (args.Function == EngineKeyFunctions.Use || args.Function == ContentKeyFunctions.Point) { + // TODO: Remove an entity from the menu when it is deleted + if (_entity.Deleted) + { + _master.CloseAllMenus(); + return; + } + var inputSys = _master.EntitySystemManager.GetEntitySystem(); var func = args.Function;