Dependency update / fixes / skrungle bungle (#23745)
* Give .props files 2-space indents.
* Move to Central Package Management.
Allows us to store NuGet package versions all in one place. Yay!
* Update NuGet packages and fix code for changes.
Notable:
Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.
* Remove dotnet-eng NuGet package source.
I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.
* Remove Robust.Physics project.
Never used.
* Remove erroneous NVorbis reference.
Should be VorbisPizza and otherwise wasn't used.
* Sandbox fixes
* Remove unused unit test package references.
Castle.Core and NUnit.ConsoleRunner.
* Update NUnit to 4.0.1
This requires replacing all the old assertion methods because they removed them 🥲
* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.
* Add Robust.Analyzers.Test
* Update submodule
* commit to re-run CI
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@@ -29,7 +29,7 @@ public sealed class ActionsAddedTest
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var cActionSystem = client.System<SharedActionsSystem>();
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// Dummy ticker is disabled - client should be in control of a normal mob.
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Assert.NotNull(serverSession.AttachedEntity);
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Assert.That(serverSession.AttachedEntity, Is.Not.Null);
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var serverEnt = serverSession.AttachedEntity!.Value;
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var clientEnt = clientSession!.AttachedEntity!.Value;
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Assert.That(sEntMan.EntityExists(serverEnt));
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@@ -57,8 +57,8 @@ public sealed class ActionsAddedTest
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var sAct = sActions[0].Comp;
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var cAct = cActions[0].Comp;
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Assert.NotNull(sAct);
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Assert.NotNull(cAct);
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Assert.That(sAct, Is.Not.Null);
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Assert.That(cAct, Is.Not.Null);
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// Finally, these two actions are not the same object
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// required, because integration tests do not respect the [NonSerialized] attribute and will simply events by reference.
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@@ -111,7 +111,7 @@ namespace Content.IntegrationTests.Tests.Buckle
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// Side effects of buckling for the strap
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Assert.That(strap.BuckledEntities, Does.Contain(human));
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Assert.That(strap.OccupiedSize, Is.EqualTo(buckle.Size));
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Assert.Positive(strap.OccupiedSize);
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Assert.That(strap.OccupiedSize, Is.Positive);
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});
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#pragma warning disable NUnit2045 // Interdependent asserts.
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@@ -103,7 +103,7 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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await server.WaitAssertion(() =>
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{
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CollectionAssert.AreEquivalent(deviceNetTestSystem.LastPayload, payload);
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Assert.That(payload, Is.EquivalentTo(deviceNetTestSystem.LastPayload));
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});
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await pair.CleanReturnAsync();
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}
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@@ -170,7 +170,7 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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await server.WaitAssertion(() =>
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{
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CollectionAssert.AreEqual(deviceNetTestSystem.LastPayload, payload);
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Assert.That(payload, Is.EqualTo(deviceNetTestSystem.LastPayload).AsCollection);
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payload = new NetworkPayload
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{
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@@ -187,7 +187,7 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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await server.WaitAssertion(() =>
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{
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CollectionAssert.AreNotEqual(deviceNetTestSystem.LastPayload, payload);
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Assert.That(payload, Is.Not.EqualTo(deviceNetTestSystem.LastPayload).AsCollection);
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});
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await pair.CleanReturnAsync();
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@@ -270,7 +270,7 @@ namespace Content.IntegrationTests.Tests.DeviceNetwork
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await server.WaitAssertion(() =>
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{
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CollectionAssert.AreEqual(deviceNetTestSystem.LastPayload, payload);
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Assert.That(payload, Is.EqualTo(deviceNetTestSystem.LastPayload).AsCollection);
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});
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await pair.CleanReturnAsync();
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@@ -60,7 +60,7 @@ public sealed class GhostRoleTests
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Assert.That(session.AttachedEntity, Is.EqualTo(originalMob));
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var originalMind = entMan.GetComponent<MindComponent>(originalMindId);
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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Assert.Null(originalMind.VisitingEntity);
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Assert.That(originalMind.VisitingEntity, Is.Null);
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// Use the ghost command
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conHost.ExecuteCommand("ghost");
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@@ -90,11 +90,11 @@ public sealed class GhostRoleTests
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Assert.That(newMindId, Is.Not.EqualTo(originalMindId));
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Assert.That(session.AttachedEntity, Is.EqualTo(ghostRole));
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Assert.That(newMind.OwnedEntity, Is.EqualTo(ghostRole));
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Assert.Null(newMind.VisitingEntity);
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Assert.That(newMind.VisitingEntity, Is.Null);
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// Original mind should be unaffected, but the ghost will have deleted itself.
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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Assert.Null(originalMind.VisitingEntity);
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Assert.That(originalMind.VisitingEntity, Is.Null);
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Assert.That(entMan.Deleted(ghost));
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// Ghost again.
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@@ -113,11 +113,11 @@ public sealed class GhostRoleTests
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await pair.RunTicksSync(10);
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Assert.That(session.AttachedEntity, Is.EqualTo(originalMob));
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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Assert.Null(originalMind.VisitingEntity);
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Assert.That(originalMind.VisitingEntity, Is.Null);
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// the ghost-role mind is unaffected, though the ghost will have deleted itself
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Assert.That(newMind.OwnedEntity, Is.EqualTo(ghostRole));
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Assert.Null(newMind.VisitingEntity);
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Assert.That(newMind.VisitingEntity, Is.Null);
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Assert.That(entMan.Deleted(otherGhost));
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await pair.CleanReturnAsync();
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@@ -36,8 +36,8 @@ public sealed partial class MindTests
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await pair.RunTicksSync(5);
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// Client is not attached to anything
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Assert.Null(pair.Client.Player?.ControlledEntity);
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Assert.Null(pair.PlayerData?.Mind);
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Assert.That(pair.Client.Player?.ControlledEntity, Is.Null);
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Assert.That(pair.PlayerData?.Mind, Is.Null);
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// Attempt to ghost
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var cConHost = pair.Client.ResolveDependency<IConsoleHost>();
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using Content.Shared.Ghost;
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using Content.Shared.Mind;
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using Robust.Server.Player;
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@@ -127,7 +127,7 @@ public sealed partial class MindTests
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var mindSys = entMan.System<SharedMindSystem>();
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var mind = GetMind(pair);
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Assert.Null(mind.Comp.VisitingEntity);
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Assert.That(mind.Comp.VisitingEntity, Is.Null);
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// Make player visit a new mob
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var original = mind.Comp.OwnedEntity;
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@@ -165,8 +165,8 @@ public sealed partial class MindTests
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await using var pair = await SetupPair();
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var mind = GetMind(pair);
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Assert.Null(mind.Comp.VisitingEntity);
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Assert.NotNull(mind.Comp.OwnedEntity);
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Assert.That(mind.Comp.VisitingEntity, Is.Null);
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Assert.That(mind.Comp.OwnedEntity, Is.Not.Null);
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var entity = mind.Comp.OwnedEntity;
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await pair.RunTicksSync(5);
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@@ -175,7 +175,7 @@ public sealed partial class MindTests
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var newMind = GetMind(pair);
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Assert.Null(newMind.Comp.VisitingEntity);
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Assert.That(newMind.Comp.VisitingEntity, Is.Null);
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Assert.That(newMind.Comp.OwnedEntity, Is.EqualTo(entity));
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Assert.That(newMind.Id, Is.EqualTo(mind.Id));
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@@ -298,7 +298,7 @@ namespace Content.IntegrationTests.Tests
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Assert.That(gameMaps.Remove(PoolManager.TestMap));
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CollectionAssert.AreEquivalent(GameMaps.ToHashSet(), gameMaps, "Game map prototype missing from test cases.");
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Assert.That(gameMaps, Is.EquivalentTo(GameMaps.ToHashSet()), "Game map prototype missing from test cases.");
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await pair.CleanReturnAsync();
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}
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@@ -83,7 +83,7 @@ namespace Content.IntegrationTests.Tests.Preferences
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var pair = await PoolManager.GetServerClient();
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var db = GetDb(pair.Server);
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// Database should be empty so a new GUID should do it.
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Assert.Null(await db.GetPlayerPreferencesAsync(NewUserId()));
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Assert.That(await db.GetPlayerPreferencesAsync(NewUserId()), Is.Null);
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await pair.CleanReturnAsync();
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}
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@@ -26,7 +26,7 @@ public sealed partial class SerializationTest
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var node = seriMan.WriteValue(value, notNullableOverride:true);
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var valueNode = node as ValueDataNode;
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Assert.NotNull(valueNode);
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Assert.That(valueNode, Is.Not.Null);
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var expected = refMan.GetEnumReference(value);
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Assert.That(valueNode!.Value, Is.EqualTo(expected));
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@@ -1,4 +1,4 @@
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#nullable enable
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#nullable enable
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using System.Collections.Generic;
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using Content.IntegrationTests.Pair;
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using Content.Server.Administration.Managers;
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@@ -38,7 +38,7 @@ public abstract class ToolshedTest : IInvocationContext
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protected virtual async Task TearDown()
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{
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Assert.IsEmpty(_expectedErrors);
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Assert.That(_expectedErrors, Is.Empty);
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ClearErrors();
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}
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