Entity Reagent Reactions v2 (#3714)

* Refactors reactions to be more POWERFUL and DATA-ORIENTED
This commit is contained in:
Vera Aguilera Puerto
2021-03-26 12:02:41 +01:00
committed by GitHub
parent 6739d6a6a9
commit a6f04e22e4
25 changed files with 333 additions and 140 deletions

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using System.Collections.Generic;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Shared.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Chemistry.ReagentEntityReactions
{
[UsedImplicitly]
[DataDefinition]
public class AddToSolutionReaction : ReagentEntityReaction
{
[DataField("reagents", true, customTypeSerializer:typeof(PrototypeIdHashSetSerializer<ReagentPrototype>))]
// ReSharper disable once CollectionNeverUpdated.Local
private readonly HashSet<string> _reagents = new ();
protected override void React(IEntity entity, ReagentPrototype reagent, ReagentUnit volume, Solution? source)
{
if (!entity.TryGetComponent(out SolutionContainerComponent? solutionContainer) || (_reagents.Count > 0 && !_reagents.Contains(reagent.ID))) return;
if(solutionContainer.TryAddReagent(reagent.ID, volume, out var accepted))
source?.RemoveReagent(reagent.ID, accepted);
}
}
}

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using System.Collections.Generic;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Chemistry.ReagentEntityReactions
{
[UsedImplicitly]
[DataDefinition]
public class ExtinguishReaction : ReagentEntityReaction
{
[DataField("reagents", true, customTypeSerializer:typeof(PrototypeIdHashSetSerializer<ReagentPrototype>))]
// ReSharper disable once CollectionNeverUpdated.Local
private readonly HashSet<string> _reagents = new ();
protected override void React(IEntity entity, ReagentPrototype reagent, ReagentUnit volume, Solution? source)
{
if (!entity.TryGetComponent(out FlammableComponent? flammable) || !_reagents.Contains(reagent.ID)) return;
flammable.Extinguish();
flammable.AdjustFireStacks(-1.5f);
}
}
}

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using System.Collections.Generic;
using Content.Server.GameObjects.Components.Atmos;
using Content.Shared.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Chemistry.ReagentEntityReactions
{
[UsedImplicitly]
[DataDefinition]
public class FlammableReaction : ReagentEntityReaction
{
[DataField("reagents", true, customTypeSerializer:typeof(PrototypeIdHashSetSerializer<ReagentPrototype>))]
// ReSharper disable once CollectionNeverUpdated.Local
private readonly HashSet<string> _reagents = new ();
protected override void React(IEntity entity, ReagentPrototype reagent, ReagentUnit volume, Solution? source)
{
if (!entity.TryGetComponent(out FlammableComponent? flammable) || !_reagents.Contains(reagent.ID)) return;
flammable.AdjustFireStacks(volume.Float() / 10f);
source?.RemoveReagent(reagent.ID, volume);
}
}
}

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using System.Collections.Generic;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Chemistry.ReagentEntityReactions
{
[UsedImplicitly]
[DataDefinition]
public class WashCreamPieReaction : ReagentEntityReaction
{
[DataField("reagents", true, customTypeSerializer:typeof(PrototypeIdHashSetSerializer<ReagentPrototype>))]
// ReSharper disable once CollectionNeverUpdated.Local
private readonly HashSet<string> _reagents = new ();
protected override void React(IEntity entity, ReagentPrototype reagent, ReagentUnit volume, Solution? source)
{
if (!entity.TryGetComponent(out CreamPiedComponent? creamPied) || !_reagents.Contains(reagent.ID)) return;
creamPied.Wash();
}
}
}