Make some more machines snapCardinals (#19781)

This commit is contained in:
metalgearsloth
2023-09-11 22:56:53 +10:00
committed by GitHub
parent a272cd4439
commit a75745491d
2 changed files with 3 additions and 2 deletions

View File

@@ -8,7 +8,6 @@
components: components:
- type: Transform - type: Transform
anchored: true anchored: true
noRot: true
- type: Physics - type: Physics
bodyType: Static bodyType: Static
- type: Fixtures - type: Fixtures
@@ -53,6 +52,7 @@
- type: Sprite - type: Sprite
sprite: Structures/Machines/parts.rsi sprite: Structures/Machines/parts.rsi
state: box_0 state: box_0
snapCardinals: true
- type: entity - type: entity
id: MachineFrame id: MachineFrame
@@ -63,7 +63,6 @@
components: components:
- type: Transform - type: Transform
anchored: true anchored: true
noRot: true
- type: Physics - type: Physics
bodyType: Static bodyType: Static
- type: Fixtures - type: Fixtures
@@ -110,6 +109,7 @@
- type: Sprite - type: Sprite
sprite: Structures/Machines/parts.rsi sprite: Structures/Machines/parts.rsi
state: box_1 state: box_1
snapCardinals: true
- type: Appearance - type: Appearance
- type: ItemMapper - type: ItemMapper
mapLayers: mapLayers:

View File

@@ -281,6 +281,7 @@
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Machines/circuit_imprinter.rsi sprite: Structures/Machines/circuit_imprinter.rsi
snapCardinals: true
layers: layers:
- state: icon - state: icon
map: ["enum.LatheVisualLayers.IsRunning"] map: ["enum.LatheVisualLayers.IsRunning"]