Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

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@@ -9,7 +9,7 @@ namespace Content.Server.Damage.Components;
/// Should the entity take damage / be stunned if colliding at a speed above MinimumSpeed?
/// </summary>
[RegisterComponent, Access(typeof(DamageOnHighSpeedImpactSystem))]
public sealed class DamageOnHighSpeedImpactComponent : Component
public sealed partial class DamageOnHighSpeedImpactComponent : Component
{
[DataField("minimumSpeed"), ViewVariables(VVAccess.ReadWrite)]
public float MinimumSpeed = 20f;

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@@ -5,7 +5,7 @@ using Content.Shared.Damage;
namespace Content.Server.Damage.Components;
[RegisterComponent]
public sealed class DamageOnHitComponent : Component
public sealed partial class DamageOnHitComponent : Component
{
[DataField("ignoreResistances")]
[ViewVariables(VVAccess.ReadWrite)]

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@@ -3,7 +3,7 @@ using Content.Shared.Damage;
namespace Content.Server.Damage.Components
{
[RegisterComponent]
public sealed class DamageOnLandComponent : Component
public sealed partial class DamageOnLandComponent : Component
{
[DataField("ignoreResistances")]
[ViewVariables(VVAccess.ReadWrite)]

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@@ -5,18 +5,18 @@ using Robust.Shared.Utility;
namespace Content.Server.Damage.Components
{
[RegisterComponent]
public sealed class DamageOnToolInteractComponent : Component
public sealed partial class DamageOnToolInteractComponent : Component
{
[DataField("tools")]
public PrototypeFlags<ToolQualityPrototype> Tools { get; } = new ();
public PrototypeFlags<ToolQualityPrototype> Tools { get; private set; } = new ();
// TODO: Remove this snowflake stuff, make damage per-tool quality perhaps?
[DataField("weldingDamage")]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier? WeldingDamage { get; }
public DamageSpecifier? WeldingDamage { get; private set; }
[DataField("defaultDamage")]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier? DefaultDamage { get; }
public DamageSpecifier? DefaultDamage { get; private set; }
}
}

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@@ -5,7 +5,7 @@ namespace Content.Server.Damage.Components
{
[Access(typeof(DamageOtherOnHitSystem))]
[RegisterComponent]
public sealed class DamageOtherOnHitComponent : Component
public sealed partial class DamageOtherOnHitComponent : Component
{
[DataField("ignoreResistances")]
[ViewVariables(VVAccess.ReadWrite)]

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@@ -3,7 +3,7 @@
namespace Content.Server.Damage.Components;
[RegisterComponent, Access(typeof(DamagePopupSystem))]
public sealed class DamagePopupComponent : Component
public sealed partial class DamagePopupComponent : Component
{
/// <summary>
/// Enum that will be used to determine the type of damage popup displayed.

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@@ -3,7 +3,7 @@ using Content.Shared.Damage;
namespace Content.Server.Damage.Components;
[RegisterComponent]
public sealed class DamageUserOnTriggerComponent : Component
public sealed partial class DamageUserOnTriggerComponent : Component
{
[DataField("ignoreResistances")] public bool IgnoreResistances;

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@@ -7,7 +7,7 @@ namespace Content.Server.Damage.Components;
/// This component shows entity damage severity when it is examined by player.
/// </summary>
[RegisterComponent]
public sealed class ExaminableDamageComponent : Component
public sealed partial class ExaminableDamageComponent : Component
{
[DataField("messages", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<ExaminableDamagePrototype>))]
public string? MessagesProtoId;