Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

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@@ -7,7 +7,7 @@ namespace Content.Server.Destructible.Thresholds.Triggers
/// </summary>
[Serializable]
[DataDefinition]
public sealed class AndTrigger : IThresholdTrigger
public sealed partial class AndTrigger : IThresholdTrigger
{
[DataField("triggers")]
public List<IThresholdTrigger> Triggers { get; set; } = new();

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@@ -10,7 +10,7 @@ namespace Content.Server.Destructible.Thresholds.Triggers
/// </summary>
[Serializable]
[DataDefinition]
public sealed class DamageGroupTrigger : IThresholdTrigger
public sealed partial class DamageGroupTrigger : IThresholdTrigger
{
[DataField("damageGroup", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<DamageGroupPrototype>))]
public string DamageGroup { get; set; } = default!;

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@@ -8,7 +8,7 @@ namespace Content.Server.Destructible.Thresholds.Triggers
/// </summary>
[Serializable]
[DataDefinition]
public sealed class DamageTrigger : IThresholdTrigger
public sealed partial class DamageTrigger : IThresholdTrigger
{
/// <summary>
/// The amount of damage at which this threshold will trigger.

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@@ -10,7 +10,7 @@ namespace Content.Server.Destructible.Thresholds.Triggers
/// </summary>
[Serializable]
[DataDefinition]
public sealed class DamageTypeTrigger : IThresholdTrigger
public sealed partial class DamageTypeTrigger : IThresholdTrigger
{
[DataField("damageType", required:true, customTypeSerializer: typeof(PrototypeIdSerializer<DamageTypePrototype>))]
public string DamageType { get; set; } = default!;

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@@ -7,10 +7,10 @@ namespace Content.Server.Destructible.Thresholds.Triggers
/// </summary>
[Serializable]
[DataDefinition]
public sealed class OrTrigger : IThresholdTrigger
public sealed partial class OrTrigger : IThresholdTrigger
{
[DataField("triggers")]
public List<IThresholdTrigger> Triggers { get; } = new();
public List<IThresholdTrigger> Triggers { get; private set; } = new();
public bool Reached(DamageableComponent damageable, DestructibleSystem system)
{