Refactor serialization copying to use source generators (#19412)
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@@ -1,9 +1,9 @@
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namespace Content.Server.Maps;
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[ImplicitDataDefinitionForInheritors]
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public abstract class GameMapCondition
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public abstract partial class GameMapCondition
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{
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[DataField("inverted")]
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public bool Inverted { get; }
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public bool Inverted { get; private set; }
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public abstract bool Check(GameMapPrototype map);
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}
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