Refactor serialization copying to use source generators (#19412)
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@@ -91,20 +91,20 @@ public sealed class CritMobActionsSystem : EntitySystem
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/// <summary>
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/// Only applies to mobs in crit capable of ghosting/succumbing
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/// </summary>
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public sealed class CritSuccumbEvent : InstantActionEvent
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public sealed partial class CritSuccumbEvent : InstantActionEvent
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{
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}
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/// <summary>
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/// Only applies/has functionality to mobs in crit that have <see cref="DeathgaspComponent"/>
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/// </summary>
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public sealed class CritFakeDeathEvent : InstantActionEvent
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public sealed partial class CritFakeDeathEvent : InstantActionEvent
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{
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}
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/// <summary>
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/// Only applies to mobs capable of speaking, as a last resort in crit
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/// </summary>
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public sealed class CritLastWordsEvent : InstantActionEvent
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public sealed partial class CritLastWordsEvent : InstantActionEvent
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{
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}
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@@ -8,7 +8,7 @@ namespace Content.Server.Mobs;
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/// </summary>
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/// <see cref="DeathgaspSystem"/>
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[RegisterComponent]
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public sealed class DeathgaspComponent : Component
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public sealed partial class DeathgaspComponent : Component
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{
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/// <summary>
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/// The emote prototype to use.
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