Refactor serialization copying to use source generators (#19412)
This commit is contained in:
@@ -5,6 +5,6 @@ namespace Content.Server.Paper;
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
[Access(typeof(PaperSystem))]
|
||||
public sealed class ActivateOnPaperOpenedComponent : Component
|
||||
public sealed partial class ActivateOnPaperOpenedComponent : Component
|
||||
{
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@ using Robust.Shared.GameStates;
|
||||
namespace Content.Server.Paper;
|
||||
|
||||
[NetworkedComponent, RegisterComponent]
|
||||
public sealed class PaperComponent : SharedPaperComponent
|
||||
public sealed partial class PaperComponent : SharedPaperComponent
|
||||
{
|
||||
public PaperAction Mode;
|
||||
[DataField("content")]
|
||||
|
||||
Reference in New Issue
Block a user