Refactor serialization copying to use source generators (#19412)
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@@ -9,7 +9,7 @@ namespace Content.Server.Store.Components;
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/// to increase its balance.
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/// </summary>
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[RegisterComponent]
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public sealed class CurrencyComponent : Component
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public sealed partial class CurrencyComponent : Component
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{
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/// <summary>
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/// The value of the currency.
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@@ -12,7 +12,7 @@ namespace Content.Server.Store.Components;
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/// through the ui. The currency, listings, and categories are defined in yaml.
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/// </summary>
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[RegisterComponent]
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public sealed class StoreComponent : Component
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public sealed partial class StoreComponent : Component
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{
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/// <summary>
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/// The default preset for the store. Is overriden by default values specified on the component.
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@@ -11,7 +11,7 @@ namespace Content.Shared.Store.Conditions;
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/// Supports both blacklists and whitelists. This is copypaste because roles
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/// are absolute shitcode. Refactor this later. -emo
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/// </summary>
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public sealed class BuyerAntagCondition : ListingCondition
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public sealed partial class BuyerAntagCondition : ListingCondition
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{
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/// <summary>
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/// A whitelist of antag roles that can purchase this listing. Only one needs to be found.
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@@ -10,7 +10,7 @@ namespace Content.Server.Store.Conditions;
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/// Allows a store entry to be filtered out based on the user's job.
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/// Supports both blacklists and whitelists
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/// </summary>
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public sealed class BuyerJobCondition : ListingCondition
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public sealed partial class BuyerJobCondition : ListingCondition
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{
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/// <summary>
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/// A whitelist of jobs prototypes that can purchase this listing. Only one needs to be found.
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@@ -11,7 +11,7 @@ namespace Content.Server.Store.Conditions;
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/// Allows a store entry to be filtered out based on the user's species.
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/// Supports both blacklists and whitelists.
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/// </summary>
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public sealed class BuyerSpeciesCondition : ListingCondition
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public sealed partial class BuyerSpeciesCondition : ListingCondition
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{
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/// <summary>
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/// A whitelist of species that can purchase this listing.
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@@ -6,7 +6,7 @@ namespace Content.Server.Store.Conditions;
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/// <summary>
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/// Filters out an entry based on the components or tags on an entity.
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/// </summary>
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public sealed class BuyerWhitelistCondition : ListingCondition
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public sealed partial class BuyerWhitelistCondition : ListingCondition
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{
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/// <summary>
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/// A whitelist of tags or components.
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@@ -5,7 +5,7 @@ namespace Content.Server.Store.Conditions;
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/// <summary>
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/// Only allows a listing to be purchased a certain amount of times.
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/// </summary>
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public sealed class ListingLimitedStockCondition : ListingCondition
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public sealed partial class ListingLimitedStockCondition : ListingCondition
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{
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/// <summary>
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/// The amount of times this listing can be purchased.
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@@ -6,7 +6,7 @@ namespace Content.Server.Store.Conditions;
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/// <summary>
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/// Filters out an entry based on the components or tags on the store itself.
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/// </summary>
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public sealed class StoreWhitelistCondition : ListingCondition
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public sealed partial class StoreWhitelistCondition : ListingCondition
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{
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/// <summary>
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/// A whitelist of tags or components.
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