Refactor serialization copying to use source generators (#19412)
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@@ -4,6 +4,6 @@ namespace Content.Shared.Administration;
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[RegisterComponent, Access(typeof(AdminFrozenSystem))]
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[NetworkedComponent]
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public sealed class AdminFrozenComponent : Component
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public sealed partial class AdminFrozenComponent : Component
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{
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}
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@@ -8,7 +8,7 @@ namespace Content.Shared.Administration.Components;
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedMeleeWeaponSystem))]
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public sealed class DisarmProneComponent : Component
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public sealed partial class DisarmProneComponent : Component
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{
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}
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@@ -3,4 +3,4 @@
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/// <summary>
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/// Flips the target's sprite on it's head, so they do a headstand.
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/// </summary>
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public abstract class SharedHeadstandComponent : Component { }
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public abstract partial class SharedHeadstandComponent : Component { }
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@@ -1,6 +1,6 @@
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namespace Content.Shared.Administration.Components;
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public abstract class SharedKillSignComponent : Component
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public abstract partial class SharedKillSignComponent : Component
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{
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}
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