Refactor serialization copying to use source generators (#19412)
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@@ -8,7 +8,7 @@ public sealed class AutoEmotePrototype : IPrototype
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{
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/// <inheritdoc/>
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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/// <summary>
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/// The ID of the emote prototype.
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@@ -11,7 +11,7 @@ namespace Content.Shared.Chat.Prototypes;
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public sealed class EmotePrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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/// <summary>
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/// Different emote categories may be handled by different systems.
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@@ -12,7 +12,7 @@ namespace Content.Shared.Chat.Prototypes;
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public sealed class EmoteSoundsPrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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/// <summary>
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/// Optional fallback sound that will play if collection
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@@ -5,7 +5,7 @@ namespace Content.Shared.Chat.TypingIndicator;
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedTypingIndicatorSystem))]
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public sealed class TypingIndicatorClothingComponent : Component
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public sealed partial class TypingIndicatorClothingComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("proto", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<TypingIndicatorPrototype>))]
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@@ -9,7 +9,7 @@ namespace Content.Shared.Chat.TypingIndicator;
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedTypingIndicatorSystem))]
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public sealed class TypingIndicatorComponent : Component
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public sealed partial class TypingIndicatorComponent : Component
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{
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/// <summary>
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/// Prototype id that store all visual info about typing indicator.
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@@ -11,7 +11,7 @@ namespace Content.Shared.Chat.TypingIndicator;
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public sealed class TypingIndicatorPrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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[DataField("spritePath")]
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public ResPath SpritePath = new("/Textures/Effects/speech.rsi");
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