Refactor serialization copying to use source generators (#19412)

This commit is contained in:
DrSmugleaf
2023-08-22 18:14:33 -07:00
committed by GitHub
parent 08b43990ab
commit a88e747a0b
1737 changed files with 2532 additions and 2521 deletions

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@@ -9,7 +9,7 @@ namespace Content.Shared.Light
[NetworkedComponent]
[RegisterComponent]
[Access(typeof(SharedHandheldLightSystem))]
public sealed class HandheldLightComponent : Robust.Shared.GameObjects.Component
public sealed partial class HandheldLightComponent : Robust.Shared.GameObjects.Component
{
public byte? Level;
public bool Activated;