Remove stray usings in TransformableContainerComponent.cs

For some reason there was a using for ICSharpCode.SharpZipLib.Zip.Compression and this is problematic because removing the library in the engine will mean this file will stop compiling, so let's avoid that.
This commit is contained in:
Pieter-Jan Briers
2020-06-08 20:05:46 +02:00
parent 433198a123
commit a897be3c99

View File

@@ -1,10 +1,7 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Chemistry;
using ICSharpCode.SharpZipLib.Zip.Compression;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;