Misc replay related changes (#17102)
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@@ -247,8 +247,14 @@ namespace Content.Server.Chat.Managers
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var msg = new ChatMessage(channel, message, wrappedMessage, source, hideChat, colorOverride, audioPath, audioVolume);
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_netManager.ServerSendMessage(new MsgChatMessage() { Message = msg }, client);
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if (recordReplay)
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if (!recordReplay)
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return;
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if ((channel & ChatChannel.AdminRelated) == 0 ||
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_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replay.QueueReplayMessage(msg);
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}
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}
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public void ChatMessageToMany(ChatChannel channel, string message, string wrappedMessage, EntityUid source, bool hideChat, bool recordReplay, IEnumerable<INetChannel> clients, Color? colorOverride = null, string? audioPath = null, float audioVolume = 0)
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@@ -259,8 +265,14 @@ namespace Content.Server.Chat.Managers
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var msg = new ChatMessage(channel, message, wrappedMessage, source, hideChat, colorOverride, audioPath, audioVolume);
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_netManager.ServerSendToMany(new MsgChatMessage() { Message = msg }, clients);
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if (recordReplay)
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if (!recordReplay)
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return;
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if ((channel & ChatChannel.AdminRelated) == 0 ||
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_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replay.QueueReplayMessage(msg);
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}
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}
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public void ChatMessageToManyFiltered(Filter filter, ChatChannel channel, string message, string wrappedMessage, EntityUid source,
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@@ -283,8 +295,14 @@ namespace Content.Server.Chat.Managers
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var msg = new ChatMessage(channel, message, wrappedMessage, source, hideChat, colorOverride, audioPath, audioVolume);
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_netManager.ServerSendToAll(new MsgChatMessage() { Message = msg });
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if (recordReplay)
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if (!recordReplay)
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return;
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if ((channel & ChatChannel.AdminRelated) == 0 ||
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_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replay.QueueReplayMessage(msg);
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}
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}
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public bool MessageCharacterLimit(IPlayerSession? player, string message)
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@@ -28,6 +28,9 @@ using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Replays;
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using Robust.Shared.Serialization.Markdown.Mapping;
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using Robust.Shared.Serialization.Markdown.Value;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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@@ -65,7 +68,7 @@ namespace Content.Server.GameTicking
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DebugTools.Assert(_prototypeManager.Index<JobPrototype>(FallbackOverflowJob).Name == FallbackOverflowJobName,
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"Overflow role does not have the correct name!");
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InitializeGameRules();
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_replay.OnRecordingStarted += OnRecordingStart;
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_initialized = true;
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}
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@@ -85,6 +88,12 @@ namespace Content.Server.GameTicking
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base.Shutdown();
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ShutdownGameRules();
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_replay.OnRecordingStarted -= OnRecordingStart;
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}
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private void OnRecordingStart((MappingDataNode, List<object>) data)
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{
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data.Item1["roundId"] = new ValueDataNode(RoundId.ToString());
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}
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private void SendServerMessage(string message)
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@@ -124,5 +133,6 @@ namespace Content.Server.GameTicking
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[Dependency] private readonly ServerUpdateManager _serverUpdates = default!;
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[Dependency] private readonly PlayTimeTrackingSystem _playTimeTrackings = default!;
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[Dependency] private readonly UserDbDataManager _userDb = default!;
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[Dependency] private readonly IReplayRecordingManager _replay = default!;
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}
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}
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@@ -25,12 +25,6 @@ namespace Content.Server.Stunnable
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if (EntityManager.TryGetComponent<StatusEffectsComponent>(target, out var status))
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{
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StandingStateComponent? standingState = null;
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AppearanceComponent? appearance = null;
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// Let the actual methods log errors for these.
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Resolve(target, ref standingState, ref appearance, false);
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_stunSystem.TryStun(target, TimeSpan.FromSeconds(component.StunAmount), true, status);
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_stunSystem.TryKnockdown(target, TimeSpan.FromSeconds(component.KnockdownAmount), true,
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