Revert "Fix chat bubbles (#25643)" (#25645)

* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
This commit is contained in:
metalgearsloth
2024-02-28 00:51:20 +11:00
committed by GitHub
parent d204896bf5
commit a9502be29e
154 changed files with 435 additions and 611 deletions

View File

@@ -18,7 +18,6 @@ public class DockingControl : Control
{
private readonly IEntityManager _entManager;
private readonly IMapManager _mapManager;
private readonly SharedTransformSystem _xformSystem;
private float _range = 8f;
private float _rangeSquared = 0f;
@@ -51,7 +50,6 @@ public class DockingControl : Control
{
_entManager = IoCManager.Resolve<IEntityManager>();
_mapManager = IoCManager.Resolve<IMapManager>();
_xformSystem = _entManager.System<SharedTransformSystem>();
_rangeSquared = _range * _range;
MinSize = new Vector2(SizeFull, SizeFull);
}
@@ -145,8 +143,8 @@ public class DockingControl : Control
ScalePosition(rotation.Transform(new Vector2(0.5f, -0.5f)))), Color.Green);
// Draw nearby grids
var worldPos = _xformSystem.GetWorldMatrix(gridXform).Transform(Coordinates.Value.Position);
var gridInvMatrix = _xformSystem.GetInvWorldMatrix(gridXform);
var worldPos = gridXform.WorldMatrix.Transform(Coordinates.Value.Position);
var gridInvMatrix = gridXform.InvWorldMatrix;
Matrix3.Multiply(in gridInvMatrix, in matrix, out var invMatrix);
// TODO: Getting some overdraw so need to fix that.
@@ -164,7 +162,7 @@ public class DockingControl : Control
if (!_entManager.TryGetComponent<FixturesComponent>(grid, out var gridFixtures))
continue;
var gridMatrix = _xformSystem.GetWorldMatrix(grid);
var gridMatrix = xformQuery.GetComponent(grid).WorldMatrix;
Matrix3.Multiply(in gridMatrix, in invMatrix, out var matty);

View File

@@ -21,7 +21,6 @@ public sealed partial class ShuttleConsoleWindow : FancyWindow,
{
private readonly IEntityManager _entManager;
private readonly IGameTiming _timing;
private SharedTransformSystem? _xformSystem = null;
private EntityUid? _shuttleEntity;
@@ -310,9 +309,7 @@ public sealed partial class ShuttleConsoleWindow : FancyWindow,
{
base.Draw(handle);
_xformSystem ??= _entManager.SystemOrNull<SharedTransformSystem>();
if (_xformSystem is null ||
!_entManager.TryGetComponent<PhysicsComponent>(_shuttleEntity, out var gridBody) ||
if (!_entManager.TryGetComponent<PhysicsComponent>(_shuttleEntity, out var gridBody) ||
!_entManager.TryGetComponent<TransformComponent>(_shuttleEntity, out var gridXform))
{
return;
@@ -325,7 +322,7 @@ public sealed partial class ShuttleConsoleWindow : FancyWindow,
FTLTimer.Text = GetFTLText();
var (_, worldRot, worldMatrix) = _xformSystem.GetWorldPositionRotationMatrix(gridXform);
var (_, worldRot, worldMatrix) = gridXform.GetWorldPositionRotationMatrix();
var worldPos = worldMatrix.Transform(gridBody.LocalCenter);
// Get the positive reduced angle.