Headsets (#2023)
* add headset component * add basic headset logic * fix formatting in listening component, add dependency to headset * test function for headset * implement headset as listener * ANNIHILATES ListeningComponent, refactor of radio/listener sys * basic headset functionality * rename RadioComponent to HandheldRadioComponent * change channel to list of channels * basic headset implementation complete * message now always excludes ';' * add radio color; state channel freq. and source name * undocumented game breaking bug commit (DO NOT RESEARCH) actually just changes frequency from 1457 (what signalers are set to by default) to 1459, the actual frequency for common * Add more sprites * Reorganizes * Added job headsets * Adds headset as an ignored component * Jobs now spawn with headsets * remove system.tracing * Catchup commits * Add headset property serialization * Turn GetChannels into a property * ListenRange property and serializatioon * Adjust interfaces * Address reviews * Cleanup * Address reviews * Update rsi * Fix licenses and copyright * Fix missing textures * Merge fixes * Move headset textures from objects/devices to clothing/ears * Fix rsi state names and add equipped states * Fix headsets not working * Add missing brackets to channel number in chat * heck * Fix broken rsi * Fix radio id and names * Put quotes around headset messages * Fix method names * Fix handheld radios * Fix capitalization when using radio channels and trim * Remove unnecessary dependency * Indent that * Separate this part * Goodbye icons * Implement IActivate in HandheldRadioComponent * Add examine tooltip to radios and headsets * Rename IListen methods Co-authored-by: Bright <nsmoak10@yahoo.com> Co-authored-by: Swept <jamesurquhartwebb@gmail.com> Co-authored-by: Bright0 <55061890+Bright0@users.noreply.github.com>
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@@ -18,3 +18,4 @@
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backpack: BackpackClothingFilled
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shoes: ShoesBlack
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idcard: CargoPDA
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ears: HeadsetCargo
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@@ -16,3 +16,4 @@
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backpack: BackpackClothingFilled
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shoes: ShoesBlack
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idcard: AssistantPDA
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ears: HeadsetService
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@@ -18,3 +18,4 @@
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backpack: BackpackClothingFilled
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shoes: ShoesBlack
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idcard: BartenderPDA
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ears: HeadsetService
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@@ -17,3 +17,4 @@
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backpack: BackpackClothingFilled
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shoes: ShoesBlack
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idcard: ChefPDA
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ears: HeadsetService
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@@ -20,3 +20,4 @@
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mask: MaskClown
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pocket1: BikeHorn
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idcard: ClownPDA
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ears: HeadsetService
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@@ -18,3 +18,4 @@
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shoes: ShoesGaloshes
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head: HatPurplesoft
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idcard: JanitorPDA
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ears: HeadsetService
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@@ -23,3 +23,4 @@
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pocket2: Paper
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mask: MaskMime
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idcard: MimePDA
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ears: HeadsetService
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@@ -35,3 +35,4 @@
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gloves: GlovesCaptain
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outerclothing: OuterclothingCaparmor
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idcard: CaptainPDA
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ears: HeadsetCommand
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@@ -27,3 +27,4 @@
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shoes: ShoesBrown
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head: HatHopcap
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idcard: HoPPDA
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ears: HeadsetCommand
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@@ -23,3 +23,4 @@
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shoes: ShoesBrown
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idcard: CEPDA
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belt: UtilityBeltClothingFilled
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ears: HeadsetEngineeringAlt
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@@ -21,3 +21,4 @@
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outerclothing: OuterclothingHazard
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idcard: EngineerPDA
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belt: UtilityBeltClothingFilled
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ears: HeadsetEngineering
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@@ -23,3 +23,4 @@
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shoes: ShoesBrown
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outerclothing: OuterclothingLabcoatcmo
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idcard: CMOPDA
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ears: HeadsetMedicalAlt
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@@ -19,3 +19,4 @@
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shoes: ShoesWhite
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outerclothing: OuterclothingLabcoatmedspecopen
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idcard: MedicalPDA
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ears: HeadsetMedical
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@@ -22,3 +22,4 @@
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shoes: ShoesBrown
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outerclothing: OuterclothingLabcoatopen
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idcard: RnDPDA
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ears: HeadsetScienceAlt
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@@ -19,3 +19,4 @@
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shoes: ShoesWhite
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outerclothing: OuterclothingLabcoat
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idcard: SciencePDA
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ears: HeadsetScience
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@@ -24,3 +24,4 @@
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eyes: SecGlasses
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head: HatBeretHoS
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idcard: HoSPDA
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ears: HeadsetSecurityAlt
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@@ -21,3 +21,4 @@
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eyes: SecGlasses
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outerclothing: OuterclothingArmorVest
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idcard: SecurityPDA
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ears: HeadsetSecurity
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