Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades * eek
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@@ -1,10 +1,8 @@
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using System.Numerics;
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using Content.Server.Shuttles.Systems;
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using Content.Shared.Construction.Prototypes;
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using Content.Shared.Damage;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Shuttles.Components
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{
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@@ -27,9 +25,6 @@ namespace Content.Server.Shuttles.Components
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[ViewVariables(VVAccess.ReadWrite), DataField("thrust")]
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public float Thrust = 100f;
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[DataField("baseThrust"), ViewVariables(VVAccess.ReadWrite)]
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public float BaseThrust = 100f;
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[DataField("thrusterType")]
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public ThrusterType Type = ThrusterType.Linear;
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@@ -60,12 +55,6 @@ namespace Content.Server.Shuttles.Components
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("nextFire", customTypeSerializer:typeof(TimeOffsetSerializer))]
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public TimeSpan NextFire;
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[DataField("machinePartThrust", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
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public string MachinePartThrust = "Capacitor";
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[DataField("partRatingThrustMultiplier")]
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public float PartRatingThrustMultiplier = 1.5f;
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}
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public enum ThrusterType
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@@ -52,9 +52,6 @@ public sealed class ThrusterSystem : EntitySystem
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SubscribeLocalEvent<ThrusterComponent, ExaminedEvent>(OnThrusterExamine);
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SubscribeLocalEvent<ThrusterComponent, RefreshPartsEvent>(OnRefreshParts);
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SubscribeLocalEvent<ThrusterComponent, UpgradeExamineEvent>(OnUpgradeExamine);
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SubscribeLocalEvent<ShuttleComponent, TileChangedEvent>(OnShuttleTileChange);
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}
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@@ -204,12 +201,10 @@ public sealed class ThrusterSystem : EntitySystem
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if (component.Type == ThrusterType.Linear)
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{
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oldShuttleComponent.LinearThrust[oldDirection] -= component.Thrust;
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oldShuttleComponent.BaseLinearThrust[oldDirection] -= component.BaseThrust;
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DebugTools.Assert(oldShuttleComponent.LinearThrusters[oldDirection].Contains(uid));
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oldShuttleComponent.LinearThrusters[oldDirection].Remove(uid);
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shuttleComponent.LinearThrust[direction] += component.Thrust;
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shuttleComponent.BaseLinearThrust[direction] += component.BaseThrust;
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DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid));
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shuttleComponent.LinearThrusters[direction].Add(uid);
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}
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@@ -283,7 +278,6 @@ public sealed class ThrusterSystem : EntitySystem
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var direction = (int) xform.LocalRotation.GetCardinalDir() / 2;
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shuttleComponent.LinearThrust[direction] += component.Thrust;
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shuttleComponent.BaseLinearThrust[direction] += component.BaseThrust;
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DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid));
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shuttleComponent.LinearThrusters[direction].Add(uid);
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@@ -382,7 +376,6 @@ public sealed class ThrusterSystem : EntitySystem
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var direction = (int) angle.Value.GetCardinalDir() / 2;
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shuttleComponent.LinearThrust[direction] -= component.Thrust;
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shuttleComponent.BaseLinearThrust[direction] -= component.BaseThrust;
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DebugTools.Assert(shuttleComponent.LinearThrusters[direction].Contains(uid));
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shuttleComponent.LinearThrusters[direction].Remove(uid);
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break;
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@@ -578,24 +571,6 @@ public sealed class ThrusterSystem : EntitySystem
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}
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}
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private void OnRefreshParts(EntityUid uid, ThrusterComponent component, RefreshPartsEvent args)
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{
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if (component.IsOn) // safely disable thruster to prevent negative thrust
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DisableThruster(uid, component);
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var thrustRating = args.PartRatings[component.MachinePartThrust];
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component.Thrust = component.BaseThrust * MathF.Pow(component.PartRatingThrustMultiplier, thrustRating - 1);
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if (component.Enabled && CanEnable(uid, component))
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EnableThruster(uid, component);
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}
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private void OnUpgradeExamine(EntityUid uid, ThrusterComponent component, UpgradeExamineEvent args)
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{
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args.AddPercentageUpgrade("thruster-comp-upgrade-thrust", component.Thrust / component.BaseThrust);
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}
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#endregion
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private int GetFlagIndex(DirectionFlag flag)
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