Rework Drink/Food/FoodContainer entirely (#1009)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -4,12 +4,12 @@ using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Nutrition
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{
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public abstract class SharedDrinkFoodContainerComponent : Component
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public abstract class SharedFoodContainerComponent : Component
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{
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}
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[NetSerializable, Serializable]
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public enum DrinkFoodContainerVisualMode
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public enum FoodContainerVisualMode
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{
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/// <summary>
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/// Discrete: 50 eggs in a carton -> down to 25, will show 12/12 until it gets below max
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@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
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}
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[NetSerializable, Serializable]
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public enum DrinkFoodContainerVisuals
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public enum FoodContainerVisuals
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{
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Capacity,
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Current,
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