- tweak: Expedition tweak. (#362)

This commit is contained in:
Aviu00
2024-06-18 10:58:36 +00:00
committed by GitHub
parent 80ad59d924
commit aa2c8d7c98
8 changed files with 144 additions and 79 deletions

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@@ -179,7 +179,7 @@
Blunt: 0.6 Blunt: 0.6
Slash: 0.6 Slash: 0.6
Piercing: 0.5 Piercing: 0.5
Heat: 0.3 Heat: 0.5
Radiation: 0.1 Radiation: 0.1
Caustic: 0.5 Caustic: 0.5
- type: ExplosionResistance - type: ExplosionResistance

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@@ -11,6 +11,10 @@
rootTask: rootTask:
task: SimpleHostileCompound task: SimpleHostileCompound
blackboard: blackboard:
NavInteract: !type:Bool
true
NavPry: !type:Bool
true
NavSmash: !type:Bool NavSmash: !type:Bool
true true
- type: NpcFactionMember - type: NpcFactionMember
@@ -82,6 +86,17 @@
- type: NightVision - type: NightVision
toggleSound: null toggleSound: null
color: "#404040" color: "#404040"
- type: Tool
speed: 2
qualities:
- Prying
- type: Prying
pryPowered: !type:Bool
true
force: !type:Bool
true
useSound:
path: /Audio/Items/crowbar.ogg
- type: entity - type: entity
parent: BaseMobCarp parent: BaseMobCarp
@@ -100,8 +115,6 @@
alive: Rainbow alive: Rainbow
enum.DamageStateVisualLayers.BaseUnshaded: enum.DamageStateVisualLayers.BaseUnshaded:
mouth: "" mouth: ""
- type: MovementSpeedModifier
baseSprintSpeed: 6
- type: entity - type: entity
name: magicarp name: magicarp
@@ -148,6 +161,8 @@
energy: 0.5 energy: 0.5
- type: RgbLightController - type: RgbLightController
layers: [ 0 ] layers: [ 0 ]
- type: MovementSpeedModifier
baseSprintSpeed: 6
- type: entity - type: entity
id: MobCarpSalvage id: MobCarpSalvage

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@@ -22,7 +22,7 @@
NavSmash: !type:Bool NavSmash: !type:Bool
true true
- type: Tool - type: Tool
speed: 1.5 speed: 2
qualities: qualities:
- Prying - Prying
- type: Prying - type: Prying
@@ -140,12 +140,12 @@
- type: MobThresholds - type: MobThresholds
thresholds: thresholds:
0: Alive 0: Alive
150: Dead 200: Dead
- type: Stamina - type: Stamina
critThreshold: 300 critThreshold: 300
- type: SlowOnDamage - type: SlowOnDamage
speedModifierThresholds: speedModifierThresholds:
130: 0.7 180: 0.7
- type: Fixtures - type: Fixtures
fixtures: fixtures:
fix1: fix1:
@@ -178,10 +178,10 @@
- type: MobThresholds - type: MobThresholds
thresholds: thresholds:
0: Alive 0: Alive
150: Dead 200: Dead
- type: SlowOnDamage - type: SlowOnDamage
speedModifierThresholds: speedModifierThresholds:
130: 0.7 180: 0.7
- type: MeleeWeapon - type: MeleeWeapon
damage: damage:
groups: groups:
@@ -256,7 +256,7 @@
- type: MobThresholds - type: MobThresholds
thresholds: thresholds:
0: Alive 0: Alive
100: Dead 150: Dead
- type: MovementSpeedModifier - type: MovementSpeedModifier
baseSprintSpeed: 4 baseSprintSpeed: 4
- type: MeleeWeapon - type: MeleeWeapon
@@ -265,7 +265,7 @@
Brute: 20 Brute: 20
- type: SlowOnDamage - type: SlowOnDamage
speedModifierThresholds: speedModifierThresholds:
80: 0.7 130: 0.7
- type: Fixtures - type: Fixtures
fixtures: fixtures:
fix1: fix1:
@@ -322,6 +322,10 @@
spawned: spawned:
- id: FoodMeatRouny - id: FoodMeatRouny
amount: 3 amount: 3
- type: MeleeWeapon
damage:
groups:
Brute: 15
- type: entity - type: entity
name: Spitter name: Spitter

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@@ -131,6 +131,17 @@
- type: NightVision - type: NightVision
toggleSound: null toggleSound: null
color: "#404040" color: "#404040"
- type: Tool
speed: 3
qualities:
- Prying
- type: Prying
pryPowered: !type:Bool
true
force: !type:Bool
true
useSound:
path: /Audio/Items/crowbar.ogg
- type: entity - type: entity
parent: BaseMobDragon parent: BaseMobDragon
@@ -151,6 +162,13 @@
components: components:
- type: GhostRole - type: GhostRole
description: ghost-role-information-space-dragon-dungeon-description description: ghost-role-information-space-dragon-dungeon-description
- type: MobThresholds
thresholds:
0: Alive
200: Dead
- type: SlowOnDamage
speedModifierThresholds:
180: 0.7
# less meat spawned since it's a lot easier to kill # less meat spawned since it's a lot easier to kill
- type: Butcherable - type: Butcherable
spawned: spawned:
@@ -159,7 +177,7 @@
- type: MeleeWeapon - type: MeleeWeapon
damage: damage:
groups: groups:
Brute: 20 Brute: 25
- type: ExpeditionGhostRole - type: ExpeditionGhostRole
- type: entity - type: entity

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@@ -1106,7 +1106,7 @@
- type: Projectile - type: Projectile
damage: damage:
types: types:
Heat: 9 Heat: 10
- type: Trail - type: Trail
scale: 0.03, 0.0 scale: 0.03, 0.0

View File

@@ -1,6 +1,6 @@
- type: salvageDifficulty - type: salvageDifficulty
id: Minimal id: Minimal
lootBudget: 10 lootBudget: 5
mobBudget: 10 mobBudget: 10
modifierBudget: 1 modifierBudget: 1
color: "#9FED5896" color: "#9FED5896"
@@ -8,7 +8,7 @@
- type: salvageDifficulty - type: salvageDifficulty
id: Minor id: Minor
lootBudget: 30 lootBudget: 15
mobBudget: 30 mobBudget: 30
modifierBudget: 1 modifierBudget: 1
color: "#EFB34196" color: "#EFB34196"
@@ -16,24 +16,24 @@
- type: salvageDifficulty - type: salvageDifficulty
id: Moderate id: Moderate
lootBudget: 50 lootBudget: 30
mobBudget: 50 mobBudget: 60
modifierBudget: 2 modifierBudget: 2
color: "#52B4E996" color: "#52B4E996"
recommendedPlayers: 2 recommendedPlayers: 2
- type: salvageDifficulty - type: salvageDifficulty
id: Hazardous id: Hazardous
lootBudget: 70 lootBudget: 50
mobBudget: 70 mobBudget: 100
modifierBudget: 2 modifierBudget: 2
color: "#DE3A3A96" color: "#DE3A3A96"
recommendedPlayers: 3 recommendedPlayers: 3
- type: salvageDifficulty - type: salvageDifficulty
id: Extreme id: Extreme
lootBudget: 100 lootBudget: 75
mobBudget: 100 mobBudget: 150
modifierBudget: 3 modifierBudget: 3
color: "#D381C996" color: "#D381C996"
recommendedPlayers: 4 recommendedPlayers: 4

View File

@@ -6,21 +6,24 @@
cost: 2 cost: 2
- proto: MobXenoPraetorian - proto: MobXenoPraetorian
cost: 5 cost: 5
prob: 0.1 prob: 0.5
- proto: MobXenoQueen - proto: MobXenoQueen
cost: 10 cost: 10
prob: 0.02 prob: 0.1
- proto: MobXenoRavager - proto: MobXenoRavager
cost: 5 cost: 4
- proto: MobXenoRunner - proto: MobXenoRunner
cost: 2 cost: 2
- proto: MobXenoRouny - proto: MobXenoRouny
cost: 3 cost: 2
prob: 0.02 prob: 0.5
- proto: MobXenoSpitter - proto: MobXenoSpitter
cost: 3 cost: 3
- proto: WeaponTurretXeno - proto: WeaponTurretXeno
prob: 0.1 prob: 0.1
- proto: MobLaserRaptor
cost: 5
prob: 0.5
configs: configs:
DefenseStructure: XenoWardingTower DefenseStructure: XenoWardingTower
Megafauna: MobXenoQueen Megafauna: MobXenoQueen
@@ -31,20 +34,23 @@
- proto: MobCarpDungeon - proto: MobCarpDungeon
# These do too much damage for salvage, need nerfs # These do too much damage for salvage, need nerfs
- proto: MobCarpHolo - proto: MobCarpHolo
cost: 5 cost: 8
prob: 0.05 prob: 0.25
- proto: MobCarpMagic - proto: MobCarpMagic
cost: 4 cost: 2
prob: 0.1 prob: 0.5
- proto: MobCarpRainbow # carp version of rouny... - proto: MobCarpRainbow # carp version of rouny...
cost: 6 cost: 4
prob: 0.05 prob: 0.5
- proto: MobShark - proto: MobShark
cost: 8 cost: 8
prob: 0.035 prob: 0.25
- proto: MobDragonDungeon - proto: MobDragonDungeon
cost: 12 cost: 12
prob: 0.02 prob: 0.1
- proto: MobLaserRaptor
cost: 5
prob: 0.5
configs: configs:
DefenseStructure: CarpStatue DefenseStructure: CarpStatue
Megafauna: MobDragonDungeon Megafauna: MobDragonDungeon

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@@ -107,97 +107,119 @@
cost: 2 cost: 2
- proto: EnergyBattleAxe - proto: EnergyBattleAxe
prob: 0.1 prob: 0.1
cost: 8 cost: 20
- proto: WeaponRifleAk - proto: WeaponRifleAk
cost: 5 cost: 16
- proto: TimeBeacon - proto: TimeBeacon
cost: 2 cost: 2
prob: 0.5 prob: 0.5
- proto: ClothingBackpackDuffelSyndicateFilledSMG - proto: ClothingBackpackDuffelSyndicateFilledSMG
cost: 6 cost: 15
prob: 0.5 prob: 0.2
- proto: ClothingBackpackDuffelSyndicateFilledShotgun - proto: ClothingBackpackDuffelSyndicateFilledShotgun
cost: 8 cost: 17
prob: 0.5 prob: 0.2
- proto: BriefcaseSyndieSniperBundleFilled - proto: BriefcaseSyndieSniperBundleFilled
cost: 10 cost: 20
prob: 0.5 prob: 0.2
- proto: ClothingBackpackDuffelSyndicateFilledLMG - proto: ClothingBackpackDuffelSyndicateFilledLMG
cost: 12 cost: 25
prob: 0.5 prob: 0.2
- proto: WeaponRevolverMateba - proto: WeaponRevolverMateba
cost: 5 cost: 10
prob: 0.1
- proto: WeaponRevolverDeckard - proto: WeaponRevolverDeckard
cost: 4 cost: 10
- proto: ExGrenade - proto: ExGrenade
cost: 3 cost: 8
- proto: SupermatterGrenade - proto: SupermatterGrenade
cost: 5 cost: 12
- proto: WhiteholeGrenade - proto: WhiteholeGrenade
cost: 3
- proto: ClothingOuterHardsuitMaxim
cost: 5 cost: 5
- proto: ClothingOuterHardsuitMaxim
cost: 12
- proto: GrenadeIncendiary - proto: GrenadeIncendiary
cost: 4 cost: 8
- proto: ExperimentalSyndicateTeleporter - proto: ExperimentalSyndicateTeleporter
cost: 8 cost: 8
prob: 0.5 prob: 0.2
- proto: ClothingHeadHelmetSwat - proto: ClothingHeadHelmetSwat
cost: 4 cost: 4
prob: 0.5
- proto: ClothingBeltMilitaryWebbing - proto: ClothingBeltMilitaryWebbing
cost: 2 cost: 2
- proto: ClothingOuterVestWeb - proto: ClothingOuterVestWeb
cost: 5 cost: 5
prob: 0.5
- proto: ClothingEyesNightVisionGoggles - proto: ClothingEyesNightVisionGoggles
cost: 5 cost: 8
- proto: ClothingHandsGlovesCombat - proto: ClothingHandsGlovesCombat
cost: 3 cost: 3
- proto: Katana - proto: Katana
cost: 3 cost: 5
- proto: WeaponMakeshiftLaser - proto: WeaponMakeshiftLaser
cost: 4
- proto: WeaponLaserGun
cost: 5
- proto: WeaponEgun
cost: 5
- proto: WeaponXrayCannon
cost: 6
- proto: WeaponLaserCannon
cost: 6
- proto: WeaponTempGun
cost: 4
- proto: WeaponAdvancedLaser
cost: 10 cost: 10
prob: 0.5 prob: 0.5
- proto: WeaponLaserGun
cost: 12
prob: 0.1
- proto: WeaponEgun
cost: 16
prob: 0.1
- proto: WeaponXrayCannon
cost: 18
prob: 0.1
- proto: WeaponLaserCannon
cost: 20
prob: 0.1
- proto: Stimpack - proto: Stimpack
cost: 6
- proto: StimkitFilled
cost: 8 cost: 8
prob: 0.5 prob: 0.5
- proto: StimkitFilled
cost: 12
prob: 0.5
- proto: CrateSecurityRiot - proto: CrateSecurityRiot
cost: 5 cost: 12
prob: 0.5 prob: 0.5
- proto: CrateSecurityNonlethal - proto: CrateSecurityNonlethal
cost: 4 cost: 10
prob: 0.5 prob: 0.5
- proto: ClothingShoesBootsMagSyndie - proto: ClothingShoesBootsMagSyndie
cost: 5 cost: 4
prob: 0.2
- proto: JetpackBlackFilled - proto: JetpackBlackFilled
cost: 3 cost: 3
prob: 0.5
- proto: WeaponLauncherRocket - proto: WeaponLauncherRocket
cost: 8 cost: 20
- proto: WeaponLauncherPirateCannon - proto: WeaponLauncherPirateCannon
cost: 5 cost: 15
- proto: LightModule - proto: LightModule
cost: 2
- proto: LaserModule
cost: 4
- proto: FlameHiderModule
cost: 2
- proto: SilencerModule
cost: 3 cost: 3
- proto: AcceleratorModule - proto: LaserModule
cost: 8
- proto: FlameHiderModule
cost: 3
- proto: SilencerModule
cost: 5 cost: 5
- proto: AcceleratorModule
cost: 12
- proto: MedkitFilled
cost: 3
- proto: MedkitRadiationFilled
cost: 5
- proto: MedkitOxygenFilled
cost: 3
- proto: MedkitBruteFilled
cost: 5
- proto: MedkitCombatFilled
cost: 10
- proto: MedkitToxinFilled
cost: 5
- proto: MedkitBurnFilled
cost: 5
- proto: MedkitAdvancedFilled
cost: 8
# Mob loot table # Mob loot table