Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null)
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@@ -19,6 +19,7 @@ ui-options-general-discord = Discord
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ui-options-general-cursor = Cursor
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ui-options-general-speech = Speech
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ui-options-general-storage = Storage
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ui-options-general-accessibility = Accessibility
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## Audio menu
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@@ -44,6 +45,7 @@ ui-options-opaque-storage-window = Opaque storage window
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ui-options-show-looc-on-head = Show LOOC chat above characters head
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ui-options-fancy-speech = Show names in speech bubbles
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ui-options-fancy-name-background = Add background to speech bubble names
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ui-options-reduced-motion = Reduce motion of visual effects
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ui-options-vsync = VSync
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ui-options-fullscreen = Fullscreen
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ui-options-lighting-label = Lighting Quality:
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@@ -1,12 +1,12 @@
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trait-blindness-name = Blindness
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trait-blindness-desc = You lack vision
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trait-blindness-desc = You are legally blind, and can't see clearly past a few meters in front of you.
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trait-narcolepsy-name = Narcolepsy
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trait-narcolepsy-decs = You fall asleep randomly
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trait-pacifist-name = Pacifist
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permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you.[/color]
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permanent-blindness-trait-examined = [color=lightblue]{CAPITALIZE(POSS-ADJ($target))} eyes are glassy and unfocused. It doesn't seem like {SUBJECT($target)} can see you well, if at all.[/color]
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trait-lightweight-name = Lightweight Drunk
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trait-lightweight-desc = Alcohol has a stronger effect on you
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